Search Issue Tracker
Collab - Deep Dive Start - Initial Publish needs better input lag handling
Assuming you have a new project and Collab was never enabled. This issue assumes you have one of the following as well: a) A projec... Read more
[Collab] 'Unable to retrieve entries. (404)' error when refreshing page ...
To reproduce: 1. Create new folder 2. Publish changes to collab 3. Open Web Dashboard - Assets 4. Open Assets folder 5. Delete fold... Read more
Cannot publish pop up when right clicking on asset and selecting Collabo...
To reproduce: 1. Create project 2. Upload project to collab 3. Create script 4. Right click on script -> Collaborate -> Publish A... Read more
Web Dashboard - Converting a manager account to user as an Org user is n...
1. Create a project. 2. Invite another user to the project. 3. On the upper right corner of the Services Window, click go to Dashb... Read more
[Collab] "operation is already running" when trying to revert a change w...
1. Open a new Unity project 2. Enable collab 3. Create two scripts "a.cs" and "b.cs" 4. Commit the scripts to collab 5. Add a commen... Read more
Collab shows incoming updates with local changes after cancelling curren...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Turn on Collab Support in Services tab; 4. Save scene and project; 5. Clic... Read more
Collab pop-up window is inconsistent with OS controls
Reproduction steps: 1. Open Collab window, using Collab button 2. Click on any other Editor window (like scene view, or hierarchy) 3... Read more
Collab stops responding after cancelling update
Reproduction steps: 1. Open any project with a collab history 2. Go back to a certain revision 3. While in progress, cancel the upda... Read more
Win OS to MAC OS - Initial collab settings are pushed by both first diff...
1. Create a project in any OS (in this example, create it in Windows 10) 2. Enable collaborate and upload project settings 3. Open ... Read more
Win OS to MAC OS - Conflicts are resolved by the server instead of being...
Conflicts happen correctly on the same OS (to my knowledge this is as per design). However, when creating a conflict between two OS ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname