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0
votes
Won't Fix

MD saves breakpoints on absolute paths

CodeEditors

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Sep 25, 2015

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Version/s: 5.3.0a5

-e: MD stores the breakpoints for files with an absolute path which breaks these when you copy your project to some other place -re... Read more

0
votes
By Design

MD breaks on different method for function breakpoint

CodeEditors

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Sep 25, 2015

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Version/s: 5.3.0a5

-e: when you make a function breakpoint for Update() in a script MD debugger stops at another Update() from the editor 1st -repro: ... Read more

0
votes
By Design

MD indicates stop after breakpoint when adding/removing lines while debu...

CodeEditors

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Sep 28, 2015

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Version/s: 5.3.0a5

-e: when you edit the a file in MD while debugging the indicator for the breakpoint stop are not pointing to where the breakpoint no... Read more

0
votes
Duplicate

MD can't add UnityException breakpoint

CodeEditors

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Sep 28, 2015

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Version/s: 5.3.0a5

-e: the dropdown list in MD doesn't list UnityException -repro: --open a unity project --open CS file in MD --add breakpoint --sele... Read more

0
votes
Fixed

MonoDevelop. Attaching breakpoint for exception allows only System.* exc...

CodeEditors

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Sep 28, 2015

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Version/s: 5.3.0a4

-e: You can add exception catchpoint only for exceptions from System namespace But looks like adding Editor script fixes it. -repro... Read more

1
votes
Fixed

[OSX] MonoDevelop unusable when copied to a HFS+ Case-sensitive partition

CodeEditors

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Sep 21, 2015

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Version/s: 5.1.4b12

To Reproduce: 1. Install any trunk build to an external drive formatted with HFS+ (Mac OS Extended (Case-sensitive, Journaled)) or ... Read more

0
votes
Fixed

[VSTU] Openning shader as first file in the project fails to open it in ...

CodeEditors

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Oct 05, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Create new Unity project 2. Create a new shader file 3. Make sure default text editor is set to Visual Studi... Read more

0
votes
Postponed
0
votes
Postponed
0
votes
Fixed

Build-in scripts in components open empty MD

CodeEditors

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Oct 30, 2015

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Version/s: 5.3.0b4

1. Add NetworkManager. 2. Double click on NetworkManager script. Actual result: MD opens, but it's empty. Read more

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