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Crash on ClothScene::ProcessComponentUpdates when entering the Play Mode...
Reproduction steps:1. Open the attached Project “Test22”2. Open the “SampleScene” Scene3. Enter the Play Mode Expected result: The P... Read more
[Cloth] Cannot use Paint tool
Steps to reproduce:1. Open attached project "ClothBug.zip" and scene "SampleScene"2. In Hierarchy window, select "Plane" GameObject3... Read more
Paintable area is offset from the mesh when editing Cloth Constraints
How to reproduce:1. Open the attached "cloth_issue" project2. Open The "SampleScene" and select the "dress" GameObject in the Hierar... Read more
Crash on collideParticles when entering Play Mode
Steps to reproduce:1. Open the “user's attached project”2. Open the “VRCDefaultWorldScene”3. Enter Play Mode4. Observe the crash Rep... Read more
Crash on ClothScene::ProcessComponentUpdates when entering play mode aft...
Reproduction steps:1. Open the attached project "CrashRepro"2. Double-click on the cloth cape in the scene view window3. Click on th... Read more
Cloth paint mode does not paint any particles
Reproduction steps:1. Create a new project2. Create a 3D GameObject (e.g. Plane)3. Add Cloth Component in the Inspector (Add Compone... Read more
Cloth self/inter-collision mode Overlay Erase button is cropped
Reproduction steps:1. Create a new project2. Create a 3D GameObject (e.g. Plane)3. Add Cloth Component in the Inspector (Add Compone... Read more
[macOS] Editor crashes after entering Play mode with overlapping GameObj...
Reproduction steps:1. Create a new project2. GameObject > 3D Object > Plane3. Add Cloth Component to the newly created GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected