Search Issue Tracker
5
votes
Fixed
[Android]"Run In Background" is turned off when selecting the "Android" ...
Reproduction steps: 1. Open the user's attached project "NewUnityProject2020.zip" 2. Open "Build Settings" and "Project Settings", a... Read more
0
votes
Third Party Issue
[ChromeOS] Player window gets stuck when docked in the Split Screen mode
How to reproduce: 1. Open the attached project named "Case_1367589" 2. Switch the Target Platform to Android and Build the project 3... Read more
0
votes
Fixed
[ChromeOS] When Patch and Patch And Run build options are used there is ...
How to reproduce: 1. Create a new project 2. Open the Build Settings and switch the Target Platform to Android 3. Enable the Develop... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API