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RenderTexture with HDR has it's values clamped to LDR and never returnin...
Reproduction steps:1. Open the attached project "RTTest.zip";2. Enter a play mode and observe the Game view;3. Stop the play mode;4.... Read more
Game View flickers when assigning a RenderTexture to the Camera
Reproduction steps:1. Open the attached project;2. Open the main.unity scene and run it;3. Select the Main Camera object in the Hier... Read more
[Camera][VR]When near clipping plane is set to "0.01" camera does not re...
Steps to reproduce:1. Open attached project.2. Open scene named "main".3. Press play button in the Editor.4. Select game object "Mai... Read more
Tiled GPU perf. warning appears when multiple cameras with Allow MSAA ar...
To reproduce: 1. Download and open attached "bug.zip" project.2. Open "MSAA_perf_warning" scene.3. Select "Back Cam" GameObject.4. C... Read more
Adding Post Processing profile to a Camera destroys shading
To reproduce:1. Open attached Unity project "Shaderkasten 2017.1.0f3.zip"2. Open Scenes --> WaterScene3. Go into Play mode and ob... Read more
DepthTexture is renderred regardless of whether ScreenSpace Shadow is en...
Steps to reproduce a bug:1. Open the attached project (TestShadow.zip)2. Open the test.unity scene.3. Enter the play mode of the gam... Read more
Crash doing GL.Begin(GL.QUADS) with wrong vertex count, 5.3 regression
To reproduce:1. Open attached project (repro761584.zip)2. Play test scene3. Editor crashes Reproducible: 5.3.1p3, 5.4.0b2Regression ... Read more
Object inside Canvas gets rendered even if it is assigned to a Layer tha...
To reproduce:1. Open attached Unity project "CanvasTest2.zip"2. Open scene "scene1"3. Go into Play Mode Expected result: Image shoul... Read more
Setting Camera.targetTexture = null increases camerastack stackcount
Reproduction steps:1. Open attached project "CameraStack.zip" and scene "SampleScene"2. Enter Play Mode3. In Frame Debugger window, ... Read more
CommandBuffer CameraEvent does not respect shader rendering queue
Steps to reproduce:1. Download and open the attached project("CommandBufferBugProject.zip")2. Enter Play mode Expected result: spher... Read more
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