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votes
By Design
A ghost Game Window and multiple errors appear in the Editor when a Rend...
How to reproduce:1. Create and open a new project2. In the Project tab, in the “Assets” folder, create a new Render Texture (Right-c... Read more
1
votes
By Design
“Screen position out of view frustum” error is thrown and Game window re...
Reproduction steps:1. Create a new project2. Select Camera GameObject3. Set Camera Component Clipping Planes fields to “Infinity” in... Read more
0
votes
Active
Camera.RenderToCubemap does not capture Canvas elements on the right sid...
How to reproduce: Open attached “IN-139119_renderToCubemap_bug” project Open “SampleScene” Enter Play mode Observe the difference be... Read more
0
votes
Active
Camera.allCameras returns cameras from all loaded Scenes when using mult...
How to reproduce:1. Create and open a new project2. In the Project window, Right-click > Create > Scene and name it "TestScene... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AdaptiveLOD sample has missing prefabs and throws missing prefab errors when the AdaptiveLOD sample is imported and the AdaptiveLOD scene is opened
- Error "transform.position assign attempt for 'x' is not valid" is logged when Moving Game Object to View while a Scene is multi selected
- [Desktop] Plastic move detection mixes up identical files
- SVG Icon has tessellation issues in "Antialiased Arc Encodings", ok with "Basic Triangulation"
- "You may not pass null objects" and "Maximized serialized file backup not found" errors are thrown when maximizing and minimizing docked Multiplayer Play Mode window after Multiplayer Play Mode package is uninstalled