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2
votes
Fixed

[Crash][OcclusionCulling] Crash when entering visualization mode

Camera

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Aug 16, 2015

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Version/s: 5.2.0b5

Steps to reproduce: 1. Open attached project "OcclusionCullingCrash.zip" 2. Open scene "repro" 3. Select Main camera in hierarchy 4... Read more

0
votes
Fixed

Typos in the Occlusion window: Bake tab - see the print

Camera

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Aug 05, 2013

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Version/s: 4.3.0a3

"spesific" - "specific" "if a value if 4" - "if value 4 is chosen" "don't" - "then all the objects...will block visibility and the o... Read more

0
votes
Fixed

Artifacts in Camera Preview when using Defered rendering and "Depth only...

Camera

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Aug 02, 2016

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Version/s: 5.3.5f1

Reproduction steps: 1. Open the project 2. Open "TestScene" scene. 3. Setup Editor and Game window to be side by side. 4. Select "Ma... Read more

2
votes
Fixed

[ImageFX][Fix Included] Game View is completely black when using adaptiv...

Camera

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Jun 20, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project 2. Open 'test' scene 3. Notice the 'Cube' game object has a scale of 0 on X axis a... Read more

0
votes
Not Reproducible

RenderToCubemap memory leak

Camera

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Oct 27, 2015

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Version/s: 5.2.2p1

Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Open profiler or task manager 4. Run scene and notice how mem... Read more

0
votes
Fixed

[LOD] LODGroup levels shows different values between Inspector and Scene

Camera

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May 24, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1) Download and open attached project "LODtest" in Unity. 2) In hierarchy, click on "American_Elm_Desktop" or "... Read more

0
votes
Fixed

[HDR] Camera doesn't detect transparency if HDR is enabled

Camera

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Sep 16, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project in Unity 5.1 2. Open scene "Test" and run it 3. Both, red cube and plane, are rendered... Read more

2
votes
Fixed

"Releasing render texture that is set as Camera.targetTexture!" error an...

Camera

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Jul 05, 2016

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Version/s: 5.4.0b23

Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Notice that camera has Render Texture attached 4. In project ... Read more

0
votes
By Design

[OcclusionCulling]Occlusion culling culls visible objects

Camera

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Oct 29, 2015

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Version/s: 5.2.2p1

To reproduce: 1. Open project. 2. Open the scene "CullingBugScene" 3. Rebuild occlusion culling 4. Play the scene Notice that visibl... Read more

0
votes
Fixed

LOD - NullReferenceError when closing the Object Picker window

Camera

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Sep 06, 2013

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Version/s: 4.3.0b2

To reproduce: - Open attached project and launch "test" scene - Select Main Camera and go to LODGroup component in Inspector - Click... Read more

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