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27
votes
Active

Occlusion Culling does not cull shadow casters

Camera

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Oct 03, 2016

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Version: 5.5.0b5

To reproduce: 1. Open provided project 2. Open Assets/Scene/Scene.unity 3. Open Windows/Occlusion Culling and switch to the Visualiz... Read more

48
votes
Fixed

TrailRenderer flickers and does not render at all times

Camera

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Oct 29, 2015

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Version: 5.3.0b4

TrailRenderer flickers and does not render at all times To reproduce: 1. Open attached project 2. Open TrailRendererBug scene found... Read more

43
votes
Active

[Assert] Screen position out of view frustum error printed non stop (Cam...

Camera

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Oct 29, 2015

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Version: 5.3.0b4

Open Scenes\level1.unity in the attached project and press Play. Notice how the Console gets spammed with "Screen position out of vi... Read more

33
votes
Fixed

[Occlusion culling] Performance spike in Culling when Camera is not rend...

Camera

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Nov 10, 2015

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Version: 5.2.1p1

Reproduction steps: 1. Download and open the repro project form the attached link 2. Open and play the "CorridorDemo" scene (Assets\... Read more

17
votes
Not Reproducible

Flipped camera target inconsistencies with CommandBuffer in Forward rend...

Camera

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Jul 15, 2016

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Version: 5.3.5f1

How to reproduce: 1. Open the attached project and "Test" scene in it. 2. Play the scene and select the "Main Camera" in project hi... Read more

33
votes
Fixed

[Crash/Image Effects] Using Noise and Grain image effect crashes windows...

Camera

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Sep 17, 2015

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Version: 5.2.0f3

Reproduction steps: 1. Create a new project 2. Import Effects package from standard assets 3. Attach Noise and Grain script to the c... Read more

32
votes
Fixed

[LineRenderer] Line renderer flickers

Camera

-

Mar 18, 2015

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Version: 5.0.0p1

To reproduce: 1. Open attached project 2. Open MainScene 3. Press play 4. Walk in front of Line Renderer for couple of minutes 5... Read more

33
votes
Fix in review

[LOD] Reaching 32k LODGroup components in a single scene causes "group <...

Camera

-

Jan 27, 2015

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Version: 5.0.0b21

How to reproduce: 1. Open attached project 2. Open scene sceneWithTooManyLODGroups.unity - Note the errors in the console or edito... Read more

21
votes
Fixed

[Occlusion Culling] Occlusion visualization results change after restart...

Camera

-

Sep 04, 2015

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Version: 5.1.2p3

Reproduction steps: 1. Open attached project 2. Open scene "OcclusionTest" 3. Bake Occlusion data 4. Use Occlusion-Visualization pan... Read more

53
votes
Fixed

[Deferred] ReRGrabPass will stop camera rendering while rendering option...

Camera

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Jun 19, 2014

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Version: 4.5.0f6

1. Open attached project 2. Open scene "BUG" 3. Press play 4. Press "en/disable cube" and main camera works well 5. Turn on second c... Read more

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