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TrailRenderer flickers and does not render at all times To reproduce: 1. Open attached project 2. Open TrailRendererBug scene found... Read more
Open Scenes\level1.unity in the attached project and press Play. Notice how the Console gets spammed with "Screen position out of vi... Read more
Reproduction steps: 1. Download and open the repro project form the attached link 2. Open and play the "CorridorDemo" scene (Assets\... Read more
How to reproduce: 1. Open the attached project and "Test" scene in it. 2. Play the scene and select the "Main Camera" in project hi... Read more
Reproduction steps: 1. Create a new project 2. Import Effects package from standard assets 3. Attach Noise and Grain script to the c... Read more
How to reproduce: 1. Open attached project 2. Open scene sceneWithTooManyLODGroups.unity - Note the errors in the console or edito... Read more
Reproduction steps: 1. Open attached project 2. Open scene "OcclusionTest" 3. Bake Occlusion data 4. Use Occlusion-Visualization pan... Read more
1. Open attached project 2. Open scene "BUG" 3. Press play 4. Press "en/disable cube" and main camera works well 5. Turn on second c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Double calls on AssetPostprocessor.OnPostprocessAllAssets when creating a prefab. Each time prefab has diferent instanceID
- [AvatarBuilder] Freeze/crash on "`anonymous namespace'::MarkBoneUp" while calling AvatarBuilder.BuildHumanAvatar() method
- Tessellation is wobbling when moving in and out with Lit.shader
- Text letters are drawn on each other when using bold style a specific 'kelson' font
- [Animation] Inserting a key to a curve that has a single key when editing multiple curves causes assertion.