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TrailRenderer flickers and does not render at all times To reproduce: 1. Open attached project 2. Open TrailRendererBug scene found... Read more
Reproduction steps: 1. Download and open the repro project form the attached link 2. Open and play the "CorridorDemo" scene (Assets\... Read more
How to reproduce: 1. Open the attached project and "Test" scene in it. 2. Play the scene and select the "Main Camera" in project hi... Read more
Reproduction steps: 1. Create a new project 2. Import Effects package from standard assets 3. Attach Noise and Grain script to the c... Read more
How to reproduce: 1. Open attached project 2. Open scene sceneWithTooManyLODGroups.unity - Note the errors in the console or edito... Read more
Reproduction steps: 1. Open attached project 2. Open scene "OcclusionTest" 3. Bake Occlusion data 4. Use Occlusion-Visualization pan... Read more
1. Open attached project 2. Open scene "BUG" 3. Press play 4. Press "en/disable cube" and main camera works well 5. Turn on second c... Read more
To reproduce: 1. Create a camera with Clear Flags set to "Depth Only" or "Don't Clear" 2. Attach an image effect to the camera 3. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [MacOS] Exclusive Fullscreen mode launches into windowed mode when "Allow Fullscreen Switch" is unchecked.
- Passing prefab's transform as a parent while Instantiating the prefab fails silently
- Individual particles jump to wrong place when the Particle System changes position if the simulation speed is != 1
- The toolbar of Project Window is higher than the toolbars of other windows
- SetIsHierarchyDispatchInterested error is thrown when setting probeAnchor during OnPostprocesModel