Search Issue Tracker

0
votes
Won't Fix

BuildReport is incorrect for il2cpp windows builds, expecting a mono build

Build Pipeline

-

Feb 09, 2018

-

Version/s: 2018.1.0b6

To reproduce: 1) Open attached project 2) In top menu bar, select My Tools -> Windows Build 3) Check console after the build there w... Read more

0
votes
Won't Fix

Dedicated Server is selected in Build Settings when Standalone build tar...

Build Pipeline

-

May 13, 2022

-

Version/s: 2021.3, 2022.1, 2022.2, 2022.2.0a13

Reproduction steps: 1. Create a new empty project with Standalone as target 2. Open the Build Setings 3. Select "Dedicated Server", ... Read more

0
votes
Fixed

Assets still included in Build when HideFlags.DontSaveInBuild is used

Build Pipeline

-

Oct 25, 2020

-

Version/s: 2018.4, 2019.4.9f1, 2021.1

How to reproduce: 1. Load "Sample Scene" 2. Select "NewBehaviourScript" in Hierarchy, set Tag to "Untagged" and set "HideFlags" to "... Read more

3
votes
Fixed

[UWP] Some models are invisible in Unity player when using import option...

Build Pipeline

-

Aug 26, 2019

-

Version/s: 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "repro_1179051_UWP" 2. Build and run the project Expected result: models are visible in ... Read more

0
votes
Won't Fix

EditorOnly Tag is ignored on Prefabs that are instantiated by code

Build Pipeline

-

Mar 18, 2019

-

Version/s: 2018.3.8f1

How to reproduce: 1. Open the user-submitted project ("EditorOnlyBug.zip") 2. Build the project and observe the text objects Expect... Read more

0
votes
Active

Building Player: HideFlags.HideAndDontSave not respected when ExecuteInE...

Build Pipeline

-

Mar 08, 2013

-

Version/s: 4.1.0f3

Very serious issue affecting Unity 4.x and 4.1 (tested in RC3) Incorrect dependencies in scene, not respecting HideFlags.HideAndDont... Read more

0
votes
By Design

[iOS] FileNotFoundException when building a project with Facebook SDK fo...

Build Pipeline

-

Aug 18, 2019

-

Version/s: 2019.3.0a1, 2019.3.0a11, 2020.1.0a1

How to reproduce: 1. Build the "fbsbktest.zip" project for iOS Actual result: Build succeeds, but an error is thrown: FileNotFoundE... Read more

0
votes
Not Reproducible

Crash when creating a WebGL build without switching the platform.

Build Pipeline

-

Apr 20, 2018

-

Version/s: 2018.2.0a7, 2018.2.0b1

Crash when creating a WebGL build without switching the platform. Steps to repro: 1. Create a new project. 2. Select WebGL platform... Read more

0
votes
Won't Fix

[WINDOWS] Build's Date Modified is set incorrectly when new build is cre...

Build Pipeline

-

May 03, 2018

-

Version/s: 2018.2.0b3

How to reproduce: 1. Open given Unity project 2. Enter "SampleScene" 3. Go File -> Build Settings.. -> Build and make a build 4. Whe... Read more

0
votes
Fixed

Player crashes when script is using a dll that exists multiple times

Build Pipeline

-

Jul 23, 2021

-

Version/s: 2020.3, 2020.3.14f1, 2021.1, 2021.2

How to reproduce: 1. Open the project from the Google Drive 2. Open "PressAnyButtonToJoin" Scene 3. File > Build Settings 4. Make su... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.