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0
votes
By Design

User is not asked to enter build's name while making a standalone build.

Build Pipeline

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Feb 23, 2018

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Version/s: 2018.1.0b9

User is not asked to enter build's name on making a standalone build rather he is asked to select a folder and the build is made wit... Read more

0
votes
Fixed

[Android] Crash on je_calloc+44 when building the project on Android dev...

Build Pipeline

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Aug 14, 2021

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Version/s: 2020.3, 2020.3.15f2, 2021.1

Reproduction steps: 1. Download the attached Unity project "Crash.zip" from Google Drive (link in the edit) 2. Go to File > Build Se... Read more

0
votes
Fixed

Order of Asset Bundle setup affects the contents of the Asset Bundles th...

Build Pipeline

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Oct 05, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Set the Asset Bundle of cat2 to 'ab2' 2. Set the Asset Bundle of cat1 to 'ab1' 3. Use the menu item 'Assets/Bui... Read more

0
votes
Fixed

[Regression] No error in console when failed to build because of Editor ...

Build Pipeline

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Apr 06, 2021

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Version/s: 2021.1, 2021.1.0a1

Steps: 1. Open attached project (20210406_ed.zip) 2. Open BuildSettings and click Build. Select any folder to build Actual result: ... Read more

0
votes
Fixed

Empty folder that was selected for Build is deleted if build fails

Build Pipeline

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Feb 28, 2019

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Version/s: 2018.3.0a4, 2019.1.0a1, 2019.1.0b4, 2019.2.0a1

How to reproduce: 1. Open the attached "repro.zip" project 2. In Build settings, switch Target Platform is set to "UWP" 3. Click the... Read more

0
votes
Fixed

Models are invisible in Unity player when using import options "Keep Qua...

Build Pipeline

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Aug 24, 2019

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Version/s: 2018.3.0a2, 2018.4.0f1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "repro_1179051" 2. Build and run the project Expected result: model is visible in the Un... Read more

0
votes
Won't Fix

Unreferenced Material with "HideFlags.DontSave" is included in Build

Build Pipeline

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Sep 03, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "1181431" project 2. Build & Run a Standalone player (Development build and Autoconnect Profiler enabled... Read more

0
votes
Won't Fix

Different number of Assembly compilations depending whether Asset Refres...

Build Pipeline

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May 09, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open the user's attached project 2. Open the "Sample Scene" under Assets\Scenes 3. Build it using the menu from the... Read more

0
votes
Fixed

[BuildPipeline] BuildReport "platformName" property is not serialized us...

Build Pipeline

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May 05, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1) Open the latest attached project. 2) Build the project for macOS. 3) Observe the console. A message, contain... Read more

0
votes
Fixed

[iOS] Unfreed allocation errors thrown in Console when executing Build A...

Build Pipeline

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Aug 16, 2021

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Version/s: 2020.2.0a19, 2021.2.0b7, 2022.1

How to reproduce: 1. Open the attached Unity project ("1358453_2021.2.0b7.zip") 2. Switch Platform to iOS 3. Build And Run Expected... Read more

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