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Default Quality Level is changed after building and reopening the Editor...
How to reproduce: 1. Open the attached project 2. Inspect the default Quality level (top toolbar's Edit->Project Settings->Quality->... Read more
[BuildReport] Unity Build report is missing build time
Unity Build report is now missing total build time 1. What happened When creating builds, regardless of platforms, the build times ... Read more
[IL2CPP] "il2cpp.exe did not run properly" error is thrown when building...
Steps to reproduce: 1. Open user's attached project "DungeonCrawlTycoon.zip" 2. Build it as an App bundle 3. Notice the Task manager... Read more
[BuildReport] Model files causes the build "File Headers" size to be big...
How to reproduce: 1. Open the "HeadersRepro.zip" project 2. Build the project 3. Open the Editor.Log file and find build information... Read more
Build Pipeline functions cause a re-execution of the last Async task whe...
Steps to reproduce: 1. Open user-supplied project 2. In the top Toolbar select Test -> Failing Test -> Building player Expected: th... Read more
[BuildReport] Summary has an incorrect totalTime value when accessed in ...
How to reproduce: 1. Open the attached project 2. Build the project 3. In the project folder, open the "buildreport.json" 4. Inspect... Read more
Build performance regression when using IL2CPP with Burst, Entites, Unit...
Reproduction steps: 1. Open the attached "1219572.zip" project 2. Build the project Expected result: The build duration varies from... Read more
Awake is called in a different order when IProcessSceneWithReport.OnProc...
How to reproduce: 1. Open the attached project's Scene labeled "OnProcessSceneTest" 2. Enter the Play Mode 3. In the Console Window,... Read more
[BuildReport] Scripts are logged even when their assembly definition is ...
Reproduction steps: 1. Open the attached project ("case_1214725-AssemblyDefinitionScripts.zip") 2. Make a standalone build 3. Check ... Read more
IPostprocessBuildWithReport.OnPostprocessBuild function is not called wh...
How to reproduce: 1. Open the attached project 2. In the Project Window, open the "NewBehaviourScript" located in the Assets folder ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI Toolkit's and IMGUI's Color property's label behaves differently after opening the Color Picker window