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Steps to reproduce: 1. Open attached "tdd-asteroids.zip" Unity project on MacOS 2. Switch to WebGL platform 3. Right-click and reimp... Read more
-e: see title -repro: --create new audio mixer --add effect --expose a parameter to script --click the exposed parameter list and r... Read more
Audio Mixer - some features are missing tool tips and some tool tips have no proper explanation - please see below: - "Bus" has no ... Read more
Reproduction steps 1) Open attached project 2) Open scene "ShuffleClip" 3) Enter play mode --- You should hear distorted bird singin... Read more
To reproduce: 1. Open attached project 2. Open scene "creatures" 3. Run - unity crashes with no bug report Removing the line "SXFau... Read more
How to reproduce: 1. Open the attached project 2. Open and play ReverbTest1 scene 3. Hit tab to change AudioReverbZone.reverbPreset ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Sahder errors in Player when "Strict shader variant matching" is enabled and the rendering path is set to "Deferred"
- NullReferenceExceptions are being thrown when saving a ScriptableObject with an array of a type with a CustomPropertyDrawer that uses TrackPropertyValue
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
- Scroll offset is framerate-dependent when scrolling with velocity in the Device Simulator