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PNG import fails when file is still being written to
If Unity starts to import a PNG file while it's still being written to then the import will fail. We should check if there's anythin... Read more
Crash when importing a specific FBX asset
How to reproduce: 1. Open a new Unity project 2. Try to import the "crash_fbx.FBX" asset Expected result: The FBX asset imports suc... Read more
Model importer cannot be scripted to fill in the Avatar for animations w...
Model importer cannot be scripted to fill in the Avatar for animations without errors or manual work. User has to take the extra ste... Read more
[SerializeReference] Freeze when parent list property with SerializeRefe...
Reproduction steps: 1. Open the attached project "1190493" and "test" scene 2. In the Hierarchy, select "Main Camera" and open "Test... Read more
[Scripted Importer] It is impossible to change script inside "Script" fi...
How to reproduce: 1. Open attached project "caseNumberTwoFor_1033058" 2. Select "Sample.bug0" inside Project window 3. Select any o... Read more
lod group is not automatically assigned to models with a single lod
Lod group is not automatically set up if you only have single lod mesh (ie. one mesh named _LOD0, but this is not ideal since for ma... Read more
Unity editor crashes on "`anonymous namespace'::GenerateMecanimClipCurve...
How to reproduce: 1. Open User's attached project 2. Select "Skeletor.fbx" file inside of the project window (Assets -> Meshes) 3. I... Read more
BlendShape names are empty when they are with Unicode characters
How to reproduce: 1. Open the user's attached "2018BUG.zip" project 2. Open the "BUG" Scene 3. Expand the "U_Chan" GameObject in the... Read more
CustomPropertyDrawer of a ReorderableList with SerializeReference attrib...
Steps to reproduce: 1. Open the attached project (case_1207230.zip) 2. Select the "Zoo" Game Object in the Hierarchy 3. Add "Dog" to... Read more
Unity gets stuck on ModelImporter.Import after editing a .max file in 3d...
Reproduction steps: 1. Open the user's attached project 2. Open the "tracktorBeam.max" file in 3ds Max 2022 3. Modify and save the f... Read more
All about bugs
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