Search Issue Tracker
Two attempts are made to open Maya and convert a .ma file to FBX when im...
How to reproduce: 1. Make a new Unity project 2. Import the user's attached "teleporter.ma" file as a new asset Expected results: a... Read more
Unapplied Import settings window appears when deselecting multiple selec...
How to reproduce: 1. Open user's attached "BugTest" project 2. In the Project window select both "TetrahedronConvertUnitsOff" and "T... Read more
OnAssignMaterialModel PostProcessor is called only once when Reimporting...
Reproduction steps: 1. Open the attached project "OnAssignMaterialModelBugReport.zip" 2. In the Project window under "Assets/Datas" ... Read more
NullReferenceException when changing Texture Shape
How to reproduce: 1. Open project 2. Select leaf texture in Project View 3. Change Texture Shape to Cube and hit Apply 4. Observe co... Read more
[Audio] Dedicated Server causes errors with Audio Clips
Importing or selecting any audio clip in projects where the Dedicated Server build target is available causes errors to be printed i... Read more
BlendShape names are empty when they are with Unicode characters
How to reproduce: 1. Open the user's attached "2018BUG.zip" project 2. Open the "BUG" Scene 3. Expand the "U_Chan" GameObject in the... Read more
Animation stutters when Resample Curves option is disabled in Model Impo...
How to reproduce: 1. Open the attached project "1283884.zip" 2. Reimport the "Art" folder in the Project window (right-click -> reim... Read more
Freeze or crash with various stack traces when importing specific PSD files
How to reproduce: 1. Create a new project 2. Import one of the attached PSD files Reproducible with: 2019.3.0a12, 2019.4.13f1, 2020... Read more
[Asset Importer] Editor Crashes while importing .usda file
Editor Crashes while importing .usda file. Steps to repro: 1. Open the attached project. 2. Edit > Import USD or Alembic. 3. Import... Read more
2D Array and 3D Textures are incorrectly sliced when 'Alpha is Transpare...
How to reproduce: 1. Open user-submitted project (TextureImporterIssues.zip) 2. Select the Circle sprite in the Project window 3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- Package Manager Filters (Status) dropdown is different color than Packages, Sort or Add package dropdowns