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Wintermute::Geometry::Verify errors are spammed when baking a Mesh with ...
How to reproduce:1. Open the user's attached "BakingWithCompression.zip" project2. Open the "SampleScene" Scene3. Open the Lighting ... Read more
[Asset Pipeline v2] Editor throws a fatal guid is uninitialized error an...
How to reproduce:1. Create a new HDRP template project2. Install the VFX package3. Update the HDRP Package to 6.5.34. Observe the cr... Read more
Changes in the Code of a ScriptedImporter alter .meta files of Reimporte...
Changes to the Import Code of a ScriptedImporter which alters the structure of the Imported Object, even when there are no changes t... Read more
[Presets] Platform settings are not saved for Audio Importer preset
Platform settings are not being saved for Audio Importer preset Steps to Repro:1. Create a new or open an attached project2. Create ... Read more
Unity gets stuck on ModelImporter.Import after editing a .max file in 3d...
Reproduction steps:1. Open the user's attached project2. Open the "tracktorBeam.max" file in 3ds Max 20223. Modify and save the file... Read more
Internal logs are printing on making changes in any Assets
[Worker0]Generated asset (ASIEI01) logs are printing on making changes in any Assets Steps to Repro:1. Create a new Project2. Create... Read more
FBX References to prefabs and scripts are lost after upgrading project t...
How to reproduce:1. Open the attached project ("FBXImportBugReport.zip") in 2019.2.1f12. Open SampleScene scene3. Select Helper Game... Read more
[URP] NullReferenceException & ArgumentNullException errors thrown on ch...
-NullReferenceException is thrown on changing the name property of the "Screen Space Ambient Occlusion" Renderer Feature.-ArgumentNu... Read more
New animations does not show up when reinporting .fbx file
Steps to repro:1. Create a new project2. Import Cube.fbx (attached)3. Notice that it has one "UP" animation4. Overwrite Cube.fbx wit... Read more
GenerateSharedVerticesIndexList crashes when importing a .fbx file
To reproduce: 1. Download attached “Motion Walking.zip" project and open in Unity2. Select "Data01.fbx", right-click it and press "R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected