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[Scripted Importer] It is impossible to change script inside "Script" fi...
How to reproduce: 1. Open attached project "caseNumberTwoFor_1033058" 2. Select "Sample.bug0" inside Project window 3. Select any o... Read more
Applying a preset to a material changes its name in the Inspector and it...
Repro steps: 1. Open QA attached project "presets" 2. Select material "B" in the Project Window 3. In the Inspector click the Preset... Read more
AssetDatabase.GetLabels return empty in AssetPostProcessor when asset is...
How to reproduce: 1. Open the user-submitted Project 2. Right click "test-texture" -> Show in Explorer -> Cut the "test-texture" and... Read more
Presets: Need to Exclude MonoImporter and MonoScript class type
1. Click on any MonoBehavior script you may have in your project 2. In the Inspector, you'll see two sections which we can create a ... Read more
Unity crashes after the project has finished importing Assets
How to reproduce: 1. Download and open project "tform-unity56.zip" from the given link 2. Open the project Expected result: Unity o... Read more
[Windows] Specific folder reappears after deleting it and pushing change...
To reproduce: 1. Open project 2. Delete Assets/Plugins/x86_64 using RMB click on folder -> delete 4. Right click in the Plugins fold... Read more
.PSD files produce artifacts on transparent pixels when using files made...
To reproduce: 1. Open user's attached project 2. Observe the scene window Expected: no artifacts are seen on sprites Actual: sprite... Read more
.obj model scanned with Matterport camera does not import correctly, tak...
How to reproduce: 1. Open any project 2. Import "UserSubmitted.obj" model 3. Wait for the importation to complete (takes about 15 m... Read more
Changes made using TextureImporter.SetPlatformTextureSettings are not pr...
How to reproduce: 1. Open the user-submitted Project 2. In the Project Window click on the "Test Sprite" - observe the Override and ... Read more
[FBX] Crash on fbxsdk::KFCurve::KeySet when importing fbx file
How to reproduce: 1. Open the "fbx_crash.zip" project 2. Reimport "model.fbx" Actual result: Unity crashes. Reproducible with: 201... Read more
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