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votes
Fix In Review

“Value cannot be null. Parameter name: source” exception is thrown when ...

Asset Importers

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Oct 26, 2021

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Version/s: 2022.1.0a13

Reproduction steps: 1. Open attached project "ProjectSettingsRevert.zip" 2. In Project Settings window, open Input Manager tab 3. Ma... Read more

0
votes
Active

Unity fails to read imported Sketchup asset files of versions 2020 or 2021

Asset Importers

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Sep 09, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "ModelImportTest.zip" 2. Open Assets/Sketchup folder in the Project window 3. There a... Read more

0
votes
Won't Fix

GameObject scale is too small when importing .blend Models

Asset Importers

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Oct 27, 2021

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Version/s: 2022.1.0a6, 2022.1.0a12

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Observe the GameObjects in the Scene view ... Read more

0
votes
Fix In Review

[FBX] Setting values in MaterialDescriptor doesn't work

Asset Importers

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Aug 25, 2021

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Version/s: 2020.3.16f1

An internal OnPreprocessMaterialDescription is running with a priority of 1, which overrides users' default AssetPostprocessor. It n... Read more

0
votes
By Design

Position values are not loaded from Transform Default Preset

Asset Importers

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Nov 15, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a15

How to reproduce: 1. Create a new Unity project 2. Select Main Camera Game Object 3. Change every Transform value 4. Save Transform ... Read more

0
votes
Fix In Review

[AssetDB] Strange import dependencies between textures, FBX files, and T...

Asset Importers

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Nov 15, 2021

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Version/s: 2021.2.2f1

When a ModelImporter creates a Material as a sub-asset that uses a texture in the project, changing any setting in that texture will... Read more

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