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votes
Active

GetDefaultShader custom dependency does not update correctly when adding...

Asset Importers

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Jan 25, 2021

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Version/s: 2020.2, 2021.1, 2021.2, 2021.2.0a4

How to reproduce: 1. Download the "ShaderDependencyName.zip" project 2. Remove the "Library" folder 3. Open the project 4. Right-cli... Read more

1
votes
Won't Fix

Editor does not reimport Texture2DArray when Build Target is changed

Asset Importers

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Jan 27, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached "Texture2DArraySwitchPlatform.zip" Project on the Android platform 2. Navigate to "Assets > t... Read more

1
votes
Fixed

Importing some ASTC HDR textures makes the editor crash

Asset Importers

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Feb 07, 2021

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Version/s:

Importing some textures into ASTC HDR 6x6 format makes the editor crash 1. Switch editor to iOS or Android platform (so that ASTC f... Read more

0
votes
Active

Assembly Definition Use GUIDs value reverts to previous value when appli...

Asset Importers

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Feb 01, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.1.0b4, 2021.2

Reproduction steps: 1. Open the attached project ("MultiASMDEFBug.zip") 2. Open "AssemblyOne.asmdef" asset in Inspector window 3. Ti... Read more

1
votes
Active

Assets are reimported when AssetPostprocessor class is renamed

Asset Importers

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Feb 11, 2021

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Version/s: 2020.2.0a1, 2020.2.3f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Navigate to Editor/Folder1 and open TestPostProcessor2 script 3. Change t... Read more

1
votes
Active

Editor crashes on fbxsdk::KFCurve::KeySet when importing FBX model

Asset Importers

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Feb 18, 2021

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Version/s: 2020.1.0a19, 2020.1.7f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached "K1_GamePlay_Concept.zip" project 2. Find the "t_pose_Chef_Hat.fbx" model in the Pro... Read more

0
votes
Fixed

Fbx uv-unwrapper crashes on specific meshes

Asset Importers

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Jan 22, 2021

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Version/s: 2020.2.0a17, 2021.1, 2021.2

Reproduction steps: 1. Open the attached "case_1302233.zip" project 2. In the Project window, select Meshes/Main Appartment/appartme... Read more

0
votes
Active

[Preset] NullReferenceException thrown on disabling "Auto Graphics API f...

Asset Importers

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Feb 26, 2021

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Version/s: 2020.2.6f1, 2021.1.0b8, 2021.1.0b9, 2021.2.0a5

NullReferenceException error thrown on disabling "Auto Graphics API for Windows" checkbox in player settings preset asset. Steps t... Read more

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