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[Crash] Unity crashes when no disk space is available with ' dataOffset ...
steps to repro 1a. with only 1-2GB of free disk space, open a new 3D template project 1b. import a 16kx16k texture 2. change textur... Read more
ScriptedImporters should allow objects of different types to have the sa...
ScriptedImporters should allow objects of different types to have the same name as an identifier. It's understandable that assets o... Read more
The External Objects array is displayed in the Inspector when selecting ...
How to reproduce: 1. Open the user's attached project 2. In the Project window select the 'bugreport.txt' Asset 3. Observe the Inspe... Read more
GameObject is created in the Scene and error appears in the Console when...
Steps to reproduce: 1. Open the attached "case_1304106.zip" project 2. In the Project window, expand Test.fbx asset 3. Select Sphere... Read more
Some Meshes have zero Vertices after upgrading/downgrading the project
Reproduction steps: 1. Open attached "case_1302233.zip" and Scenes/office scene 2. In the Hierarchy window, select Test/appartment l... Read more
Crash on fbxsdk::FbxSubDiv::Construct when opening a project with a brok...
Reproduction steps: 1. Open the attached project "1306037" 2. From the Project window, right-click on the OBJ file and press Reimpor... Read more
DontSaveInEditor and NotEditable flags are not automatically added to th...
Reproduction steps: 1. Open the user's attached project 2. In the Project window, select SamplePrefab 3. In the Inspector window, ob... Read more
Crash on UnityEditor.Experimental.AssetImporters.ScriptedImporter:Genera...
How to reproduce: 1. Create a new 3D project 2. Import user's attached script "FdeoImporter.cs" 3. Import user's attached asset "tes... Read more
"UV unwrap failed. Will retry once" is thrown when importing a .fbx mode...
How to reproduce: 1. Open the user's attached "SubBase_Unity2020.zip" project 2. Delete the Library folder from the "SubBase_Unity20... Read more
AssetDatabase.SetImporterOverride asset does not execute specific Scrip...
Reproduction steps: 1. Open the user's attached project 2. In the Project window, select CustomImporter asset 3. In the Inspector wi... Read more
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