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Active

Reference to Animation is lost when ModelImporter.clipAnimations is set ...

Asset Importers

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May 12, 2020

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Version/s: 2019.2.1f1, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Open the "SetAnimEventTest" project 2. Open "TestAnimCtrl" Animator Controller from the Assets folder 3. Select... Read more

0
votes
Active

Crash on RaiseException when opening project with a corrupted asset

Asset Importers

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May 14, 2020

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Version/s: 2019.3, 2019.3.13f1, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project --observe crash Reproducible with: 2019.3.13f1, 2019.3.14f1, 2020.1.0b9, 2020.... Read more

0
votes
Fixed

Custom Editor of a ScriptableObject gets destroyed when renaming a Sub ...

Asset Importers

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May 20, 2020

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Version/s: 2020.1.0a8, 2020.1.0b9, 2020.2.0a1

How to reproduce: 1. Open the attached "ImportAssetBug" project 2. Open Tile Pallete window from Window > 2D > Tile Palette 3. Selec... Read more

0
votes
Active

Freeze when importing a specific FBX file

Asset Importers

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Jun 03, 2020

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Version/s: 2018.4, 2019.3.14f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project 2. in the Project window, click on MSL_clean_NoStringblend.fbx Expected result:... Read more

1
votes
Fixed

Asset path and filename is missing when warning about self-intersecting ...

Asset Importers

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Jun 03, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce: 1. Open attached project "MissingInformationInWarning.zip" 2. In the Console Window observe warning: "A polygon of... Read more

1
votes
By Design

New animation clips are not imported correctly when re-importing a fbx file

Asset Importers

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Jun 04, 2020

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Version/s: 2017.4, 2019.3.6f1, 2020.2

How to reproduce: 1. Open the attached project "FbxModel.zip" 2. In the Project window, go to Assets and select "art_HeroBigMountA_a... Read more

1
votes
Fixed

Crash on RtlWaitOnAddress when creating a Prefab

Asset Importers

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Jun 07, 2020

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Version/s: 2019.3.15f1, 2020.1.0b10, 2020.2.0a11

Reproduction steps: 1. Open user's attached project and scene "test" 2. In the Hierarchy, select "Arrow" Game Object 3. drag it into... Read more

1
votes
Active

Armature corruption when importing FBX Binary files exported from Blende...

Asset Importers

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Apr 13, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce: 1. Open the attached (Debug_FBX.zip) project 2. Open the "SampleScene" Scene 3. See the "legs_binary" model in Sce... Read more

0
votes
Active

ScriptableObjects are shown as MonoBehaviours in the Inspector's Narrow ...

Asset Importers

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Jun 18, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a15

How to reproduce: 1. Open user's attached "inspectorSelections.zip" project 2. Select all Assets from the Assets folder in the Proje... Read more

0
votes
Duplicate

[Presets] Platform settings are not saved when they are changed in the T...

Asset Importers

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Jun 19, 2020

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Version/s: 2019.2.0a6, 2019.4, 2019.4.0f1, 2020.1, 2020.2

How to reproduce: 1. Open user's attached "PresetsNotEditable" project 2. Select the "TextureImporter" preset in the Project window ... Read more

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