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0
votes
Active

TextureImporter.wrapMode returns -1 when Texture's Wrap Mode is not changed

Asset Importers

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Dec 11, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project 2. Select Test->Run in the top toolbar 3. Inspect the Console Window Expected result... Read more

2
votes
Active

[SerializeReference] Serialized Reference Data lost when the Class name ...

Asset Importers

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Dec 10, 2019

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Version/s: 2019.3.0a2, 2020.1, 2020.1.0a15

Reproduction steps: 1. Open "1204407" project 2. In the Project window Right Click -> "Create" -> "Data" 3. In the Inspector window... Read more

0
votes
Active

The total frames of the animation does not fill the timeline

Asset Importers

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Dec 02, 2019

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Version/s: 2018.1, 2018.2, 2018.3, 2018.3.14f1, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached 2018.3.14f1.zip project 2. Go to the Project window and select 724184.fbx 3. In the Inspecto... Read more

0
votes
Won't Fix

Error is thrown when trying to extract FBX Materials in the Packages folder

Asset Importers

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Nov 17, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b11, 2020.1

How to reproduce: 1. Open the attached project "case_1199143-Project.zip" 2. Select the "M_BaseHuman" FBX file in the Project Windo... Read more

0
votes
Fixed

[Preset] "Size" property input fields are misaligned when a preset of "C...

Asset Importers

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Jan 02, 2020

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Version/s: 2018.1, 2018.4, 2019.1, 2019.3, 2020.1, 2020.1.0a18

"Size" property input fields are misaligned when a preset of "Custom Render Texture" is created and "X" also misplaced, refer attach... Read more

0
votes
Fixed

[Preset] "Info" property is misaligned when a preset of "Rigidbody" is c...

Asset Importers

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Jan 03, 2020

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Version/s: 2019.3.0f3, 2020.1.0a18

"Info" property is misaligned when a preset of "Rigidbody" is created, refer the attached screenshot. Steps to repro: 1. Create a n... Read more

0
votes
Active

Aim Constraint vectors not converted when imported from FBX

Asset Importers

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Dec 13, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Import attached "mayaUpVector2.fbx" into a project 2. In Animation section of import settings check "Import Con... Read more

0
votes
Fix In Review

Crash when importing Elongata package from the Asset Store

Asset Importers

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Jan 04, 2020

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Version/s: 2019.3.0b12, 2019.3.0f3, 2020.1.0a14

Steps to reproduce: 1. Create a new project 2. Assets -> Import Package -> Custom Package 3. Import the .unitypackage attached by th... Read more

0
votes
By Design

OnPostprocessTexture isn't called when the asset matches a version that ...

Asset Importers

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Jan 10, 2020

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Version/s: 2019.3.0f2, 2019.3.0f4

OnPostprocessTexture isn't always called When a texture asset is modified, OnPostprocessAllAssets is always called when focussing t... Read more

0
votes
Fixed

Object.name returns an empty string when called in the Preset

Asset Importers

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Jan 11, 2020

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Version/s: 2018.4, 2019.3.0f4, 2020.1

To reproduce: 1. Open attached project ("case_1210891.zip") 2. Select Assets > "Test" Preset 3. In the Inspector window open a Conte... Read more

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