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0
votes
Postponed

Some models have missing submeshes when imported as .obj

Asset Importers

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Nov 15, 2018

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Version/s: 2017.4.0f1, 2018.2.15f1, 2018.3.3f1, 2019.1.0a14, 2019.2.0a1

Reproduction steps: 1. Open attached project ("SubMeshBug") 2. In the Project window, select "Ray Dagger" asset -- In Inspector wind... Read more

0
votes
Fixed

BuildExternalObjectsCache throws NullReferenceException when inspecting ...

Asset Importers

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Jan 19, 2019

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Version/s: 2019.1.0a10, 2019.1.0a14, 2019.2.0a1

How to reproduce: 1. Open the user-provided project 2. In Project window, select "cone_ground_smoke.fbx" asset 3. Holding "Ctrl" key... Read more

0
votes
Fixed

NullReferenceException is thrown when applying Import Settings changes t...

Asset Importers

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Jan 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a14, 2019.2.0a1

How to reproduce: 1. Open tester-attached project (MultipleFonts) 2. Select both fonts in the Project window 3. Adjust some Import S... Read more

0
votes
Fixed

Error when changing format to "BC5" with TextureImporter and a pop-up fo...

Asset Importers

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Jan 08, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "TextureImportTest.zip" project 2. Click on "Damaged Painted Concrete_Normal" texture 3. Notice an erro... Read more

0
votes
Fixed

Editor freezes when importing asset with a metafile

Asset Importers

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Jan 30, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download 1122521_assets.zip 2. Import "Texture" folder into Unity Expected results: Texture is imported Act... Read more

0
votes
Fixed

Editor crashes on selecting a texture preset with different settings

Asset Importers

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Feb 04, 2019

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Version/s: 2019.2.0a1, 2019.2.0a4

Steps To Reproduce: Scenario 1. 1. Create a project. 2. Import 2 images(Say image1 and image 2). 3. Change the texture type of imag... Read more

7
votes
Fixed

Blend Shape Normals are always calculating even when it's set to None in...

Asset Importers

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Feb 02, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open the attached project 2. Verify that the Blend Shape Normals Importer Settings is set to None 3. Re-import the ... Read more

1
votes
Fixed

BlendShapes normals are broken when upgrading the project

Asset Importers

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Jan 16, 2019

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Version/s: 2018.1.0f2, 2018.3.0a6, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached "oldie.zip" project 2. Observe the model Expected result: BlendShapes normals are imported corre... Read more

0
votes
Fixed

Editor runs out of memory splitting the mesh into submeshes while import...

Asset Importers

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Jan 31, 2019

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Version/s: 2017.4.0f1, 2018.3.0f2, 2018.3.4f1, 2019.1.0b2, 2019.2.0a3

How to reproduce: 1. Create new project and add attached "untitledd.fbx" model 2. Wait a few seconds for Editor to start importing -... Read more

1
votes
Active

Malformed .fbx mesh causing extremely large UV Metrics

Asset Importers

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Feb 14, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "MeshMetrics.zip" 2. In Project window, find and select a mesh named "103" a child of "l... Read more

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