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0
votes
By Design

Edges of a specific RGBA32 or PVRTC format textures becomes dirty on som...

Asset Import Pipeline

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Dec 03, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open project 2. Open '2Images' scene 3. Open game view Expected: edges of both textures will be white Actual: some... Read more

0
votes
Duplicate

Text asset containing Non-Breaking Space is not parsed

Asset Import Pipeline

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Sep 14, 2017

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Version/s: 2017.1.0b3, 2017.1.0f3

Steps to reproduce: 1. Open user attached project 2. Click on the .txt file 3. Notice that the text file is shown as empty in the in... Read more

0
votes
Fixed

Double calls on AssetPostprocessor.OnPostprocessAllAssets when creating ...

Asset Import Pipeline

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Dec 15, 2017

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Version/s: 2017.1.2p4

Steps to reproduce: 1. Open user attached project 2. Drag a game object to the project window 3. Notice OnPostprocessAllAssets calle... Read more

6
votes
Fixed

Instantiating prefab with rectTransform places it in (0,0, Z) position ...

Asset Import Pipeline

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Dec 20, 2017

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Version/s: 2017.3.0a1, 2017.3.0f3, 2018.1.0a1, 2018.1.0a3

To reproduce: 1. Open repro project 2. Open and play 'Test' scene Expected: 'Image' prefab will be instantiated at position (5,5, ... Read more

0
votes
By Design

In CustomEditor changes to a Prefab's instance, done after Reverting, ar...

Asset Import Pipeline

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Dec 21, 2017

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Version/s: 2017.1.2f1

To reproduce: 1. Open "start" scene in the attached project. 2. Open a window: Problem -> RevertPrefab. 3. Drag "obj" from hierarchy... Read more

0
votes
Won't Fix

Target Platform not respected when building due to *remote setting* a$ p...

Asset Import Pipeline

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Dec 14, 2017

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Version/s: 2017.2, 2017.3.0f3

Unable to build to any non default platform if AssetDatabase.SaveAssets is called Steps To Reproduce: 1. Create a new unity projec... Read more

0
votes
Duplicate

Adding component on fbx prefab root on import causes inspector null refe...

Asset Import Pipeline

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Jan 08, 2018

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Version/s: 2017.3.0b1

Adding a component to the root of a fbx prefab with an assetPostProcessor, causes the inspector to throw a null reference exception,... Read more

3
votes
Not Reproducible

RectTransform Left and Right values change upon applying the prefab that...

Asset Import Pipeline

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Jan 10, 2018

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Version/s: 2017.3.0p1, 2017.3.0b5

How to reproduce: 1. Open given Unity project 2. Open "Scene" scene 3. In Hierarchy window expand Canvas -> Menu -> Container 4. Sel... Read more

0
votes
Fixed

Can't remove RectTransform because other non-UI components depend on it

Asset Import Pipeline

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Jan 15, 2018

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Version/s: 2018.1.0a1, 2018.1.0b3

Steps to reproduce: 1. Create new project 2. Add cube to scene 3. Add RectTransform 4. Right click on Rect Transform header in insp... Read more

0
votes
Duplicate

Editor crash when instantiating a prefab that is not assigned (null)

Asset Import Pipeline

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Jan 14, 2018

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Version/s: 2018.1.0a6, 2018.1.0b2

Reproduction steps: 1. Open the attached project ("SomeGraphs.zip") 2. Open scene "Graphs" 3. Enter play mode 4. In the Game tab, pr... Read more

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