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0
votes
Won't Fix

Audio Clip is not correctly reloaded after a scene change if Resources.U...

Asset Import Pipeline

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May 09, 2016

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Version/s: 5.3.3f1

How to reproduce: 1. Open attached project 2. Open scene AudioBug.unity 3. Build to Standalone and run - Upon running, a sound sho... Read more

0
votes
Won't Fix

[Postprocessing] Resets values for reimported asset

Asset Import Pipeline

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Jun 06, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1) Download attached project " ImportAssetTest.zip" and open in Unity. 2) In Project tab, go to Assets >> Art >... Read more

0
votes
Won't Fix

Exporting a material includes textures that were assigned to other shaders

Asset Import Pipeline

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Aug 10, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open the attached project 2. Select the 'mat' material 3. Assign texture '1' to Albedo and texture '2' to Hei... Read more

0
votes
By Design

Editor does not automatically save changes made to Scriptable Objects fr...

Asset Import Pipeline

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Dec 12, 2016

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Version/s: 5.4.3p3

Steps to reproduce: 1. Download and open the attached project 2. Open Assets/Data/TestObject in the inspector to observe changes 3. ... Read more

0
votes
Won't Fix

[Backwards Compatibility] Crash in VerifyAssetsForBuildTarget when openi...

Asset Import Pipeline

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Feb 28, 2017

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Version/s: 5.3.5p8

Steps to reproduce: 1. Download Unity 5.3.5p8 Cache Server 2. Start the server by opening "RunOSX.command" file 3. Open the project ... Read more

1
votes
Duplicate

[Importers] Fatal Error when importing large assets and the system has r...

Asset Import Pipeline

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Mar 29, 2017

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Version/s: 2017.1.0a4

TL; DR: Drag & Drop 40 GB file to Unity will crash Unity. Maybe we should check if we have enough memory to load the file and throw... Read more

0
votes
Won't Fix

Label != "" error on every startup

Asset Import Pipeline

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Oct 21, 2016

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Version/s: 5.4.1p4

To reproduce: 1. Open the attached project. 2. Observe the Console window. Results: (error in the console) label != "" UnityEdito... Read more

0
votes
Won't Fix

Editor crashes at scripting_class_get_parent when closing editor

Asset Import Pipeline

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Sep 04, 2017

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Version/s: 2017.2.0b9

Steps to reproduce: 1. Download PostProcessorFindAssets.zip 2. Open project 3. Wait until script compile is complete close Unity Edi... Read more

6
votes
Active

AssetModificationProcessor is not notified when an asset is duplicated

Asset Import Pipeline

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Sep 08, 2017

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Version/s: 2017.1.1f1

Steps to reproduce: 1. Open user attached project 2. Create any type of asset (a Material for instance) in the assets 3. Notice the ... Read more

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