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Editor crashes after entering long Asset name and pressing "Force Quit" ...
Reproduction steps:1. Create a new project2. Create any Asset (e.g. Create > Material)3. Enter long Asset name4. Press Enter Actu... Read more
Tags section fails to apply PascalCase spacing in the Inspector window
Create a Unity project Go to the "Hierarchy" window Right-click and select "Rendering -> URP Decal Projector" Expand "Tag" dropdo... Read more
Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabas...
How to reproduce:1. Open the attached “IN-138456” project2. In the top toolbar, navigate to Assets > ForceReserializeAssets3. Nav... Read more
Asset thumbnails in the Project window stay white when a referenced text...
Reproduction steps:1. Open the attached "IN-137103_PROJECT.zip" project2. Open the “Assets/Scenes/SampleScene.unity” scene3. In the ... Read more
Crash on StackWalker::GetCurrentCallstack and "GetManagerFromContext: po...
How to reproduce:1. Open the attached “IN-138486” project2. Observe the result Reproducible with: 2022.2.14f1, 2022.3.74f1, 6000.0.7... Read more
Crash on StackWalker::GetCurrentCallstack when opening a project with sp...
How to reproduce:1. Open the attached “IN-139954” project2. Observe the crash Reproducible with: 2022.3.3f1, 2022.3.75f1, 6000.0.74f... Read more
[macOS] Asset preview in Project window fails when folder names include ...
Reproduction steps: Open any or the attached “IN-139581” project In the Project window, create a new folder and name it “에셋_폴더” Insi... Read more
Crash on ProtectedScopedThreadAttach::ProtectedScopedThreadAttach when p...
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happ... Read more
Inspector Open button does nothing when navigating to a different folder...
How to reproduce: Create a new project Create a Physics Material 2D asset (Create > 2D > Physics Material 2D) Create a new fol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- New Hierarchy visibility and pickability icon behavior differs from documentation
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab