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Material Asset Bundle contains texture when texture's type is Sprite
Reproduction steps: 1) Download and open attached project ("ABDemo.zip") 2) Build asset bundles (upper menu: AB\Build) 3) Open file ... Read more
AssetBundle dropdown UI is placed at incorrect position when selecting a...
How to reproduce: 1. Create a new project using the 3D template 2. Make a Prefab, dragging a GameObject to the Project Window 3. In ... Read more
Getting errors using Resources.UnloadUnusedAssets when loading assets as...
To reproduce: 1. Open attached project "UnloadUnusedBugReport.zip" 2. Open "LoadAssetBugReport.unity" scene 3. Enter Play mode Expe... Read more
Shaders are unloaded after every asset bundle build
Shaders are unloaded after every asset bundle build, which may cause a long build time if a lot of bundles are being built Read more
The Editor crashes in GetScriptCompilationDefines when exporting asset b...
To reproduce: 1. Open the project, attached by the user (Assets.zip) 2. In the top menu, go to Crash Export -> Export Bundle 3. Pr... Read more
Crash when loading a scene from an asset bundle
How to reproduce: 1. Open the attached project "case_1318464_assetbundle" 2. Open "startScene" scene 3. Enter Play mode 4. Wait a mi... Read more
Shaders and materials are not loaded correctly when they are in separate...
To reproduce: 1. Open the user's attached project 2. Build an Asset Bundle from the "Asset Bundles" menu 3. Play any of the two scen... Read more
"Build settings" error when loading scene with non case sensitive name f...
Reproduction Steps: 1. Import attached project. 2. Open "start" scene. 3. Enter Play mode. 4. Select "Case unsensitive scene name" ... Read more
[AssetBundles] Lighting in terrain lost when loading a scene with lightm...
Steps to reproduce: 1) Download attached project 'zProject_103983_2.zip' and open in Unity 2) Open scene 'GameEntry' and press Play... Read more
[Android] Cache.expirationDelay does not remove expired Asset Bundles fr...
Steps to reproduce: 1. Open the attached project "TestForTrunk" 2. Build it to Android and run the app 3. Press the "Load Cube" butt... Read more
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