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Build crashes on AssetBundleManager.LoadLevelAsync
Crash results in the following error in Xcode: EXC_BAD_ACCESS (code=2, address=0x16f193f90) Steps to reproduce: 1. Open User's atta... Read more
A specific materials shader names are lost when loading from asset bundle
To reproduce: 1. Open project 2. Open 'test' scene 3. Press play Expected: names after 'shader=' will be written in first and last ... Read more
[Regression] Significantly slower loading of asset bundles into the scene
Steps to reproduce: 1. Download provided project 2. Build on device 3. Beat the tutorial and Level 1 4. Turn off the game 5. Turn t... Read more
[IL2CPP][iOS] Asset Bundle loading assemblies are stripped if there are ...
If there are no MonoBehaviours (C# scripts deriving from MonoBehaviour) in the Project, Asset Bundles cannot be loaded on iOS. Step... Read more
Starting Resources.LoadAsync will delay upcoming AssetBundle.LoadAsset's...
Reproduction steps: 1) Download and open user's attached project 2) Build asset bundles ((upper menu) BuildTools -> Build -> Build A... Read more
Some Asset Bundle components have different m_PathID compared to new Ass...
1. Open project attached(AssetBundleRebuildTest1.zip) 2. Click "BuildTools/Build/Build AssetBundles for Win64" in the menu to build ... Read more
It is slower to load asset bundles from Cache than from Streaming Assets
How to reproduce: 1. Open the attached project 2. Play Test scene in editor 3. Press the button "Download from the Cache" Result i... Read more
[Caching] Crash/freeze on trying to load from a bundle a prefab with a G...
Steps to reproduce: 1. Open attached project 2. Go to - Assets > AssetBundles > Simulation Mode (uncheck) 3. Go to - Assets > AssetB... Read more
Material Asset Bundle contains texture when texture's type is Sprite
Reproduction steps: 1) Download and open attached project ("ABDemo.zip") 2) Build asset bundles (upper menu: AB\Build) 3) Open file ... Read more
Asset bundle can not be reloaded after making change or reimporting script
Reproduction steps: 1. Open unitypackage attached (BundlesError.unitypackage) 2. Rebuld bundles using menu "Test/Build Bundle" 3. Lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nodes in the Vertex block are deleted when the edge connected to the Node is deleted
- Changes to instanced detail mesh material don't immediately apply
- Scroll bar scrolls less in the Package Manager packages than elsewhere when pressing on the empty scroll bar area to scroll
- Undo.RegisterCreatedObjectUndo dirties the scene, but no actual changes to Scene are made
- [Profiler] Scrubbing through filtered frames or sorting their data replaces the displayed data with duplicated data entries