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SerializedFile metrics show different memory costs when using AssetBundl...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to AssetBundle -> Build 4. Open the Pro... Read more
BuildPipeline error is thrown when building Asset Bundles
How to reproduce: 1. Open the user's attached project 2. Go to Assets -> Build Asset Bundles Test 3. Observe the Console Expected r... Read more
Asset Bundle size incrementally increases when updating the Unity Editor...
How to reproduce: 1. Open the attached "1391542" project 2. Build the Asset Bundle (Build -> Build AssetBundles) 3. Open the "AssetB... Read more
Asset Bundle Build fails when using "BuildPipeline.BuildAssetBundles" Bu...
How to reproduce: 1. Open project "ABTest.zip" 2. In the Project window select "download.png" 3. In the bottom of the Inspector wind... Read more
Native Pipeline API does not rebuild the Bundles when the same output fo...
How to reproduce: 1. Open the attached project from "1371377Test.zip" 2. Navigate to "Bundles" > "Build Native" 3. Then navigate to ... Read more
Unity doesn't close for long time after performing Android APK/AAB Builds
How to reproduce it: 1. Open the attached project "New Unity Project-4.zip" 2. Build it for Android 3. Close Unity 4. Notice Unity s... Read more
[IL2CPP] Animations are not played when they are loaded with the Asset B...
How to reproduce: 1. Open the attached "1359100.zip" project 2. Build and run on an Android device Expected results: After the Scen... Read more
Building process of the AssetBundles is slow when there is a huge fileco...
How to reproduce: 1. Open the "case_1358059" project 2. Build AssetBundles by clicking "AssetBundle -> Export" in the top menu bar. ... Read more
Assets that are referenced by custom MonoBehaviour are null after reload...
How to reproduce: 1. Open the user's attached project 2. Build and Run Scenes/SampleScene scene 3. Observe the logged messages Expe... Read more
AssetBundle does not update when only the path of the file is modified
How to reproduce: 1. Open the attached project "reproProject" 2. Select Tools/First Build 3. In the File Explorer, navigate to %Proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel