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Procedural sun is absent from skybox when scene is additively loaded via...
How to reproduce: 1. Open user-submitted project (Skybox_Sun.zip) 2. Open the Main Scene 3. Enter Play Mode 4. Note the lack of Sun ... Read more
Scenes in an AssetBundles built from a package are not found by SceneMan...
How to reproduce: 1. Open attached project "AddressablePackageExample.zip" 2. Open Test Runner (Window -> General -> Test Runner) 3... Read more
[Scriptable Build Pipeline][Backport] Meshes are not baked when Prebake ...
How to reproduce: 1. Open attached project ("ConvexHull.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: No warn... Read more
Texture on Particle is not displayed when the particle and mesh are put ...
How to reproduce: 1. Open the attache demo ParticleBundle.zip project 2. Open Scenes/Sample Scene and Enter the Play Mode 3. Inspect... Read more
Crash on AssetBundle.LoadFromFile() when the asset has been unloaded usi...
How to reproduce: 1. Open the attached 'project-12473700.zip' project and load 'SampleScene' scene 2. Enter Play mode 3. Press the '... Read more
[AssetBundles] The editor can create AssetBundles that are too large for...
Reproduction steps: 1. Open attached project ("FourGigResources.zip") 2. Create AssetBundle (Top menu->Bug->Create many files, gener... Read more
Loading a scene with addressable in Player loads null prefab
Reproduction steps: 1. Open attached "PrefabLoadBug.zip" 2. Clean the addressables (windows/asset management/addressable/group, menu... Read more
AssetBundle.Contains does not find assets when bundles are built using C...
Reproduction steps: 1. Open the attached project ("case_1253270-ContainsBug.zip") 2. Build asset bundles (Build > AssetBundles: Stan... Read more
[Asset Bundles] AssetBundle with a Sprite Atlas Variant has a dependency...
Repro steps: 1. Open attached project 2. Main Menu -> Android -> Build Bundles 3. Go to Project folder -> Asset Bundles Actual: The... Read more
[Asset Bundles] Bundles are not cached when using certain request URLs
Reproduction steps: 1. Open the attached project ("case_1263203-CRC-Not_Working.zip") 2. Open the repro scene ("SampleScene") 3. Ent... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor fails to launch with silent crash in mono on windows
- [GPU PLM] Part of baked shadows are broken when hitting a backface
- [DX12] Nothing is being rendered when using Alt+Enter to maximize a resized windowed player
- GL shader reflection is truncated or crash occurs when struct is used from named CBuffer with at least one other constant
- Having a struct in the global CBuffer makes OpenGLCore and GLES3 targets not report reflection for the CBuffer