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0
votes
Active

[Android] Assets from AssetBundles are not loaded when AssetBundle is lo...

Asset Bundles

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Feb 18, 2020

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Version/s: 2018.4, 2018.4.14f1, 2020.2

Steps to reproduce: 1. Open the attached project "AssetScriptableImporter (1).zip" 2. Switch platform to Android 3. In the top menu ... Read more

0
votes
Duplicate

[2019.3] Meshes loaded from AssetBundle requires Read Enabled if used as...

Asset Bundles

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Feb 26, 2020

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Version/s: 2019.2, 2019.3, 2019.3.2f1

How to reproduce: 1. Open the attached project 2. Add the "BundleBuild.cs" script to the project 3. Assets > Build AssetBundles 4. O... Read more

1
votes
Fixed

GetPreloadData crash when loading Asset Bundles

Asset Bundles

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Mar 17, 2020

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Version/s: 2018.3, 2018.3.8f1, 2020.2

Steps to reproduce: 1. Open user-supplied project 2. Run Sample scene 3. Press `prepare` button` and press the `trigger` button Ex... Read more

1
votes
By Design

[Asset Bundles] Font assets are included in every AssetBundle that refer...

Asset Bundles

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Mar 16, 2020

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Version/s: 2017.4, 2018.4.12f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. There is a Font in a project (Assets/Fonts) 3. The Font is referenced by some... Read more

0
votes
Fixed

Particle System materials do not have transparency applied when loaded f...

Asset Bundles

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Mar 31, 2020

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Version/s: 2019.3.0a8, 2019.3.5f1, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (AssetBundleIssue.zip) 2. Open and Play the 'ParticleAssetBundleScene' to see the e... Read more

0
votes
Fixed

Procedural sun is absent from skybox when scene is additively loaded via...

Asset Bundles

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Apr 06, 2020

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Version/s: 2019.3.0a8, 2019.3.0f3, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (Skybox_Sun.zip) 2. Open the Main Scene 3. Enter Play Mode 4. Note the lack of Sun ... Read more

4
votes
Fixed

Scenes in an AssetBundles built from a package are not found by SceneMan...

Asset Bundles

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Apr 03, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.2

How to reproduce: 1. Open attached project "AddressablePackageExample.zip" 2. Open Test Runner (Window -> General -> Test Runner) 3... Read more

0
votes
Fixed

[Scriptable Build Pipeline][Backport] Meshes are not baked when Prebake ...

Asset Bundles

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Apr 07, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.2

How to reproduce: 1. Open attached project ("ConvexHull.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: No warn... Read more

0
votes
Won't Fix

Texture on Particle is not displayed when the particle and mesh are put ...

Asset Bundles

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Apr 17, 2020

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Version/s: 2019.2.15f1, 2019.3, 2020.2

How to reproduce: 1. Open the attache demo ParticleBundle.zip project 2. Open Scenes/Sample Scene and Enter the Play Mode 3. Inspect... Read more

0
votes
Active

Crash on AssetBundle.LoadFromFile() when the asset has been unloaded usi...

Asset Bundles

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May 03, 2020

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Version/s: 2018.4, 2018.4.21f1, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-12473700.zip' project and load 'SampleScene' scene 2. Enter Play mode 3. Press the '... Read more

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