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0
votes
Fixed

Asset Bundles are binary different when building them after quitting Unity

Asset Bundles

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Nov 21, 2019

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Version/s: 2018.4, 2018.4.12f1

Reproduction steps: 1. Download user's attached project "LunaGameStripped", delete the Library folder and open the project 2. Open A... Read more

10
votes
Fixed

Asset Bundles fail to load when using async loading methods

Asset Bundles

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Jan 29, 2020

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Version/s: 2018.4.16f1

How to reproduce: 1. Open 'SampleScene' from attached project 2. Start Play mode 3. In Game window click "Load Broken" 4. Inspect Co... Read more

0
votes
Won't Fix

Textures loaded from Asset Bundles do not show size in the Inspector win...

Asset Bundles

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Feb 06, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

Reproduction steps: 1. Open the attached project "case_1217392-TextureStreamingAssetBundleIssue-2019.3.zip" 2. In the top menu bar b... Read more

0
votes
By Design

Assigning a referenced asset to a Asset Bundle instead of leaving it as ...

Asset Bundles

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Feb 06, 2020

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Version/s: 2018.4, 2019.2.17f1, 2020.1

How to reproduce: 1. Open the attached project 2. Make sure the "project/bundles" folder is empty 3. Tests > Build Bundles 4. Check ... Read more

0
votes
Fixed

[Android] Assets from AssetBundles are not loaded when AssetBundle is lo...

Asset Bundles

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Feb 18, 2020

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Version/s: 2018.4.4f1, 2018.4.14f1, 2019.4, 2020.2

Steps to reproduce: 1. Open users attached project in the email "AssetScriptableImporter.zip" 2. Delete the Assets/StreamingAssets/C... Read more

4
votes
Not Reproducible

Texture maps are not applicable to the material when Scene is loaded fro...

Asset Bundles

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Feb 07, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1, 2020.2

How to reproduce: 1. Open user's attached 'AssetBundleNormals.zip' project 2. Open 'DowsnloadScene' Scene 3. Enter Play Mode 4. Sele... Read more

0
votes
Duplicate

[2019.3] Meshes loaded from AssetBundle requires Read Enabled if used as...

Asset Bundles

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Feb 26, 2020

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Version/s: 2019.2, 2019.3, 2019.3.2f1

How to reproduce: 1. Open the attached project 2. Add the "BundleBuild.cs" script to the project 3. Assets > Build AssetBundles 4. O... Read more

3
votes
Fixed

GetPreloadData crash when loading Asset Bundles

Asset Bundles

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Mar 17, 2020

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Version/s: 2018.3, 2018.3.8f1, 2020.2

Steps to reproduce: 1. Open user-supplied project 2. Run Sample scene 3. Press `prepare` button` and press the `trigger` button Ex... Read more

1
votes
By Design

[Asset Bundles] Font assets are included in every AssetBundle that refer...

Asset Bundles

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Mar 16, 2020

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Version/s: 2017.4, 2018.4.12f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. There is a Font in a project (Assets/Fonts) 3. The Font is referenced by some... Read more

0
votes
Fixed

Particle System materials do not have transparency applied when loaded f...

Asset Bundles

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Mar 31, 2020

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Version/s: 2019.3.0a8, 2019.3.5f1, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (AssetBundleIssue.zip) 2. Open and Play the 'ParticleAssetBundleScene' to see the e... Read more

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