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Necessary shaders are stripped from Asset Bundles when they are not in t...
How to reproduce: 1. Open the attached project ("AssetBundleInstancingBug.zip") 2. Open the repro scene ("InitialScene") 3. Enter Pl... Read more
[AssetBundle] "The referenced script (Unknown) on this Behaviour is miss...
How to reproduce: 1. Open the "BundleTest.zip" project 2. Open the "Scene1.unity" scene 3. Build Asset Bundle - Test -> BuildBundl... Read more
"AssetBundle.LoadAsset" race condition with "AssetBundle.Unload"
Reproduction steps: 1. Open "AssetLoadSample2018LTS.zip" project 2. "Expansion" -> "Build AssetBundleData" 3. Build & Run (More noti... Read more
LoadAllAssets does not work the same way as its Async version LoadAllAss...
In the example project, one of the examples loads a single Prefab (with a couple of gameObjects inside) from a single Asset Bundle. ... Read more
Texture quality changes are not reflected when the texture is loaded fro...
How to reproduce: 1. Open the attached project ("case_1176201-New_Unity_Project.zip") 2. Open the repro scene ("SampleScene") 3. Set... Read more
"Unknown Assembly" error is thrown when building AssetBundle including ...
How to reproduce: 1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug") 2. Build Asset Bundles (BUG TEST > Bu... Read more
Caching.IsVersionCached() returns false when loading bundle from cache
To reproduce: 1. Open attached project 2. Press Play in the editor 3. Check console Actual result: The errors appear when loading b... Read more
Game Objects instantiated from Asset Bundles don't retain serialized values
Repro steps: 1. Open attached project and make sure build target is Android 2. Close Unity, adjust build.sh in the project's folder ... Read more
[Asset Bundles] Terrain shaders are not loaded when Terrain is loaded fr...
How to reproduce: 1. Open the attached project ("case_1182139-TerrainBundles.zip") 2. Open the repro scene ("SampleScene") 3. Build ... Read more
Editor logs duplication of Sprite for material in the material's asset b...
Steps to reproduce: 1. Open User-supplied project 2. Press Bundles -> Build 3. Inspect the Assets/Materials/Mat_1.mat reference Exp... Read more
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Latest issues
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