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0
votes
By Design

Media becomes unavailable after unloading related Asset Bundle

Asset Bundles

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Jul 11, 2018

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Version/s: 2018.1.0f1

In addition: on Mac, no errors are thrown when video loading fails To reproduce: 1. Open user's attached project, scene "TestAtlasO... Read more

1
votes
Fixed

When building a lot of AssetBundles some Bundles will result in corrupte...

Asset Bundles

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Jan 18, 2019

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Version/s: 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "1118331.zip" project 2. "Generate" -> "1000" 3. Open Asset Bundle Browser Window 4. Build Asset Bundle... Read more

0
votes
Fixed

[Android] same Atlas assets are being included in Asset Bundle multiple ...

Asset Bundles

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Jan 29, 2019

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Version/s: 2017.4.14f1

To reproduce: 1. Open user's attached project "AtlasDuplication.zip", swithc to Android 2. Open AssetBundle Browser, switch to Andro... Read more

0
votes
Fixed

Editor does not react to .meta file changes regarding Asset Bundles when...

Asset Bundles

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Feb 11, 2019

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Version/s: 2017.4.0f1, 2018.3.3f1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a5

How to reproduce: 1. Create a new project 2. In the Hierarchy create an empty Game Object 3. Drag it to the Project window to make i... Read more

1
votes
Not Reproducible

Asset Bundle size is more than 50% larger when building for WebGL compar...

Asset Bundles

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Feb 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open Project "Asset Bundles Issue WebGL" 2. Build Asset Bundles for WebGL and StandaloneWindows64 3. Check f... Read more

0
votes
By Design

When an Asset Bundle is directly referencing a sprite, auto packed into ...

Asset Bundles

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Feb 13, 2019

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Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "1127021" project 2. "DBeam" -> "Build" -> "Asset Bundles" -> "HD" 3. Go to Project folder -> "Build" -... Read more

6
votes
Fixed

[Asset Bundles] Sprite Mask Sorting Layer resets to default when asset i...

Asset Bundles

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Jan 23, 2019

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Version/s: 2017.4.6f1

To reproduce: 1. Open attached project 2. Press Play 3. Inspect "SpriteMask (Clone)" Actual result: The prefab's clone lose its s... Read more

0
votes
Duplicate

Asset Bundles size increased when Project contains fbx Assets with Morph...

Asset Bundles

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Feb 19, 2019

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Version/s: 2018.3.0a6, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open Project "BundleSizeIssue" 2. Build Asset Bundles 3. Check the size on disk of the Asset Bundles Folder... Read more

0
votes
Fixed

[Crash] AssetBundleLoadFromAsyncOperation::GetAssetBundleBlocking when l...

Asset Bundles

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Mar 09, 2019

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Version/s: 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the "AssetBundle_Crash.zip" project 2. Open the "SampleScene.unity" scene 3. Press Play 4. If Unity didn't... Read more

6
votes
Fixed

Terrain not visible when loaded from Asset Bundle and has Draw Instanced...

Asset Bundles

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Jan 29, 2019

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Version/s: 2018.3.0a4, 2018.3.0f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open a project from OC ("AssetBundleTerrain.zip") 2. Open SampleScene 3. Press Play Notice it does load a scene... Read more

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