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Editor freezes when viewing/building asset bundles if a custom font is u...
Steps to reproduce: 1. Open the attached project 2. Open the Test_Scene 3. "New Text" GO/Text Mesh component -> change Font to Aveni... Read more
Building gameObject into AssetBundle changes its transform rotation
To reproduce: 1. Download attached project "MeshPrecision.zip" and open in Unity 2. Open "SampleScene" scene 3. Click Window > Asse... Read more
Editor freezes when calling LoadFromFileAsync() and LoadAllAssetsAsync()
How to reproduce: 1. Open attached Unity project "AsyncBundleLoading" 2. Enter play mode 3. Wait for Editor to freeze 4. If loading ... Read more
[AsmDef] Asset Bundles can't find referenced scripts from Assembly Defin...
Reproduction steps: 1. Open "Test Bundles.zip" Project 2. Open "Scene1-Loader" scene 3. Enter Play mode 4. Notice that the Blue Cub... Read more
Different asset bundles produced after building them two times in a row
How to reproduce: 1. Open attached Unity project "zProject_486458" 2. Switch platform to iOS 3. Select BuildTools --> Build AssetBun... Read more
[AssetBundle] AssetBundle is not loaded when bundle is unloaded in the s...
Steps to reproduce: 1. Download and Open the project (AssetBundleUnload.zip) 2. Switch Platform to iOS and Check "Development Build"... Read more
AssetBundleManifestPath does not work when building scenes asset bundles
Reproduction steps: 1. Download user's project and open in Unity 2. Open "test_scene" scene 3. Go to File -> Build Settings and swit... Read more
The hash of raw binaries in asset bundles is different after building bu...
Reproduction steps: 1. Open the project "IndexFormatCorruption.zip"; 2. Select Tools -> Asset Bundles -> Build All; 3. Select Tools ... Read more
A non-deterministic Asset Bundle will be built if the FBX Mesh Compressi...
To reproduce: 1. Open the attached project. 2. Build an Asset Bundle with the sphere.fbx Compression off 3. Build another Asset Bund... Read more
Shaders and materials are not loaded correctly when they are in separate...
To reproduce: 1. Open the user's attached project 2. Build an Asset Bundle from the "Asset Bundles" menu 3. Play any of the two scen... Read more
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