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Misleading error when Asset is marked for the same Bundle twice
Steps to reproduce: 1. Open QA attached project "AssetBundleTest.zip" 2. Open script inside Editor folder 3. Inspect that Asset is m... Read more
If a Sprite Atlas and the Sprites it uses are in different Asset Bundles...
Reproduction steps: 1. Open "Sprite Atlas Problems.zip" project 2. Open the "Test" Scene 3. Enter Play Mode Expected Result: The A... Read more
[AssetBundles] AssetBundle.LoadAllAssets does not load objects in the bu...
Steps to reproduce: 1. Open user attached project 2. Open Test.scene 3. Select the "Test Loader" object in the hierarchy, notice tha... Read more
Shader Variants in an AssetBundle with ShaderVariantCollection don't dis...
Reproduction steps: 1. Open "ShaderVariantCollectionIssue.zip" project 2. Open the "Main" Scene 3. "Issue" -> "Generate AssetBundle... Read more
After removing some assets the "AssetBundleBuild[]" map does not rebuild...
Steps to reproduce: 1. Open the attached project 2. Click on Menu > TestAB > Create AssetBundles (Map) > 1. All Assets 3. Note that ... Read more
Unity crash in SerializedFile::ReadMetadata<false> when AssetBundle. Loa...
Steps to reproduce: 1. Open attached project 2. Go into play mode -Unity crashes Result: Unity crashes when AssetBundle.LoadFromMem... Read more
[Asset Bundle] Material references unused Assets in Unity Asset Bundle B...
Unused asset (in this case - texture) is added to Configure list as if it will go to an Asset Bundle (but it will not). Steps to re... Read more
Different contained assets shown in manifest, depending on the way an as...
Reproduction steps: 1. Open project attached (AssetBundleUpdate.zip) 2. See that all 4 assets are included in AssetBundle "bundlea".... Read more
Loading AssetBundle assets one by one with LoadAsset() does not find chi...
To reproduce: 1. Open attached Unity project "AssetBundles.zip" 2. in the menu bar, click test --> testload 3. Observe "public stati... Read more
Assertion failed error is thrown when loading textures without a full mi...
To reproduce: 1. Download and open attached "AssetBundles_TextureWithPartialMipmapChainLoadBug.zip". 2. Enter Play mode. 3. Notice ... Read more
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