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[Android] Cannot reference files that are inside Plugins/Android/subfolder
Steps to reproduce: 1. Open user attached project 2. Select "ReferencesInsidePlugins" game object 3. In the inspector view, on the F... Read more
[Android] [LWRP] ShaderGraph node "Is Front Face" returning false when i...
To reproduce: 1. Open the project from https://gitlab.com/rsdata-public-unity/androidlwrpshadergraphtest 2. Open scene AndroidShader... Read more
[Android] RenderToFloatTexture is not supported on devices with Android 4
To reproduce: 1. Open attached project 2. Run and build to android device Actual result: Logcat prints False Expected result: Logca... Read more
[Android][URP] "_CameraDepthTexture" isn't present in Player when "Depth...
How to reproduce: 1. Open the user's attached "testDebugURP" project 2. Build and Run the "SampleScene" Scene on an Android device ... Read more
Installing Androids SDK's when a project is open leads to incorrect path...
To Reproduce: - Open unity with the Android module installed from the hub - "Android Build Support" BUT NOT the "Android SDK & NDK t... Read more
[Android] build fails when setting keystore path via script as a string ...
To reproduce: 1. Open attached project "655009_SignGradle.zip" 2. Make sure keystore path is set with "PlayerSettings.Android.keysto... Read more
[Mac] Editor crashes while creating build for Android for VM FTP project.
Editor crashes on creating the Android build. Steps to repro: 1. Download the project from https://drive.google.com/file/d/1EWDxxD... Read more
[Vulkan] GameObjects start appearing and dissappearing when DrawMeshInst...
Steps to reproduce: 1. Opens user's attached project 2. Build it 3. Run it on Android a device 4. Notice how the Cubes in the Scene ... Read more
[Android][Vulkan][VideoPlayer] VideoPlayer causes a crash with Vulkan API
Steps to reproduce: 1. Open user attached project 2. Build & Run to an Android device 3. Observe that a crash occurs with Vulkan bui... Read more
Splitting android build architecture prepends 10000 or 30000 to version ...
To reproduce: 1. In a new project, in the Player Settings for Android, check on Split APKs by architecture 2. Build the project for... Read more
All about bugs
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