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NavMeshQuery.BeginFindPath returns success status when searching short p...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play mod... Read more
NavMesh is not usable when using empty Bounds in BuildNavMeshData
How to reproduce:1. Open the “IN-97204_TestNavMesh“ project2. Open the “SampleScene”3. In the Hierarchy select the Cube GameObject4.... Read more
Navigation Agent stops moving where multiple different NavMesh Surfaces ...
How to reproduce:1. Open the “BugTest.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the red Capsule Game Object ... Read more
All AI GameObjects 3D Gizmo square icon is low quality and pixelated whe...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create any new AI GameObject (GameObject > AI >... Read more
Baked Off Mesh Links outside the modified area are deleted when using Na...
How to reproduce:1. Open the "IN-135782" project2. Open the "SampleScene" scene3. In the Hierarchy window, expand the “Terrain” Game... Read more
“InvalidOperationException” errors are spammed in the Console when enter...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. In “In Project” find and select “AI Navigation” packa... Read more
NavMesh Components aren't named consistently
Reproduction steps:1. Create a new project2. Create or select a GameObject and press “Add Component” button in the Inspector3. Obser... Read more
[LinuxEditor] Opening Agent Settings window when choosing Agent Type thr...
Steps to reproduce:1. Create new Unity project2. In Hierarchy window create “NavMesh Link” GO (Right-click > AI > NavMesh Link... Read more
Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Pl...
How to reproduce:1. Open the attached “IN-129497.zip” project2. Open the “ModernTerrainScene”3. Enter Play Mode4. Ensure Scene View ... Read more
Crash with multiple stack traces when baking a specific Navmesh Surface
How to reproduce:1. Open the attached “IN-130259” project2. Open the “Eldara” scene3. In the Hierarchy, search for “nav“4. Click on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected