Search Issue Tracker

0
votes
Fixed

NavMeshAgent gets stuck when going over a vertex of a higher-cost area

AI Navigation Core

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May 16, 2024

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Version/s: 2022.3.30f1, 6000.0.3f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the “IN-75460_repro“ project2. Open the “Store1“ scene3. Enter Play Mode4. Observe the “capsule1“ and “caps... Read more

5
votes
Won't Fix

Unnecessary corners are added to NavMeshAgent path when NavMeshLink over...

AI Navigation Core

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May 29, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.5f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached “UNITY_6.zip” project2. Open the “NavigationTest” scene (Assets > Scenes)3. Enter the Pla... Read more

1
votes
Won't Fix

NavMesh Agent does not choose the lower-cost path when it is to the side...

AI Navigation Core

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Jul 15, 2024

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Version/s: 2022.3.36f1, 6000.0.11f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the “NavigationBug.zip” project2. Open the “NavigationBug” Scene3. Enter Play mode4. Observe the Game or ... Read more

0
votes
Fixed

NavMeshLinks are not generated when using "Generate Links"

AI Navigation Core

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Aug 12, 2024

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Version/s: 2022.3.42f1, 6000.0.15f1

How to reproduce:1. Open the attached “IN-82178“ project2. Open the “Gym“ scene3. Select the “NavMesh“ GameObject in the Hierarchy w... Read more

0
votes
Fixed

Height Mesh generation results in unexpected spikes/streaks across the w...

AI Navigation Core

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Aug 12, 2024

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Version/s: 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the “ReproProjectNavMesh“2. Open the “Export“ scene3. Open the “Navigator“ GameObject in the Inspector4. Un... Read more

0
votes
Fixed

Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Pl...

AI Navigation Core

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Feb 02, 2026

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Version/s: 6000.6.0a1

How to reproduce:1. Open the attached “IN-129497.zip” project2. Open the “ModernTerrainScene”3. Enter Play Mode4. Ensure Scene View ... Read more

0
votes
Won't Fix

NavMesh is not usable when using empty Bounds in BuildNavMeshData

AI Navigation Core

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Apr 25, 2025

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Version/s: 2022.3.61f1, 6000.0.47f1, 6000.1.0f1, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-97204_TestNavMesh“ project2. Open the “SampleScene”3. In the Hierarchy select the Cube GameObject4.... Read more

0
votes
Fixed

NavMeshSurface data is incorrect when the Scene is loaded without disabl...

AI Navigation Core

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Oct 10, 2024

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Version/s: 2021.3.44f1, 2022.3.50f1, 6000.0.22f1

Reproduction steps:1. Open the attached “NavMesh Issue Simple.zip” project2. Open the “ReproScene” Scene3. Observe the Navigation pa... Read more

0
votes
Won't Fix

NavMeshObstacle with a large height does not block the agent path everyw...

AI Navigation Core

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Mar 24, 2025

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Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b12, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Download and open the attached project "Navigation Obstacle Height Issue.zip" Open "scene" In the hierarchy, sel... Read more

0
votes
Won't Fix

NavMeshAgent "breaks" when approaching a non-carved NavMeshObstacle

AI Navigation Core

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Mar 24, 2025

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Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b12, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Download and open the attached project "Navigation Obstacle Break Issue.zip" Open "scene" Enter play mode Observ... Read more