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Agent does not plan shortest path
How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Open the Navigation window 4. Play the scene 5. Select the A... Read more
[WebGL] Index out of bounds exception is thrown when loading a NavMesh
How to reproduce: 1. Open the attached project 2. Make a WebGL build 3. Open the built WebGL Player on a browser 4. Inspect the Deve... Read more
NavMeshAgent teleports from one position to another when following the N...
How to reproduce: 1. Download and open the Test.zip project from the provided link bellow 2. Enter the Play mode 3. Inspect the Sc... Read more
[NavMeshComponents][Player] NavMesh.UpdateNavMeshData performing much wo...
Steps to reproduce: 1. Open attached project "Example navMesh bug.zip" 2. Build Scene "AndyBugExample" for Windows x86 (choose x86 f... Read more
NavMeshPath::GetCornersNonAlloc generate 32B of Garbage per frame
To reproduce: 1. Open the attached project (GetCornersGarbage_Test.zip) 2. Open the Sample Scene 3. Enter Play mode 4. Open the Pro... Read more
NavmeshAgents do not recognize all of the baked Navmesh when spawned by ...
How to reproduce: 1. Open attached project "BugPrefabInstantiate.zip" and scene "BugInstantiate" 2. In Hierarchy window, select "Sp... Read more
Memory leak in NavmeshAgent.SetDestination method when multiple agents a...
How to reproduce: 1. Open the attached "case_1404634" project 2. Enter the Play Mode in the "UnloadScene" Scene 3. Open the "Window ... Read more
Trajectory of the path is re-calculated incorrectly when using NavMeshSu...
Reproduction steps: 1. Open the attached project ("case_1263441-Pathfinding.zip") 2. Open the repro scene ("Test") 3. Enter Play Mod... Read more
[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value
If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more
The navigation system returns an incorrect path when links are involved
How to reproduce: 1. Open project "Test.zip" 2. Open "SampleScene" Scene (Assets>Scenes>SampleScene) 3. In the Hierarchy window sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Physics 2D Profiler module does not display the information about processed physics in the scene when profiling the application as a Development Build
- A Script Component that has a serialized custom class is not detecting changes in the first boolean variable when entering the Play mode with the Script Components GameObject opened in the Inspector
- “SendMessage cannot be called during Awake“ warnings appear when loading a scene with “LoadSceneAsync“ if using UI Toolkit in the scene
- Audio Source Spatial Blend value gets set to 1 in the WebGL Player when the Spatial Blend value is bigger than 0
- [Linux] Crash on g_type_check_instance_cast after changing Editor layout, creating a new VR template or HDRP project