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0
votes
Active

Terrain Trees are not taken into account when baking a NavMesh with the ...

Package: AI Navigation

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Sep 13, 2023

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Version/s: 1.1.4, 2.0.0-pre.3

Reproduction steps:1. Open the attached “IN-54284 Terrain Trees NavMesh.zip“ project2. Open the scene “SampleScene”3. Select the "Te... Read more

2
votes
Active

Memory leak in NavmeshAgent.SetDestination method when multiple agents a...

AI Navigation

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Feb 20, 2022

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Version/s: 2019.4, 2020.3, 2020.3.29f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "case_1404634" project2. Enter the Play Mode in the "UnloadScene" Scene3. Open the "Window -&g... Read more

0
votes
Won't Fix

NavMeshSurface area is cut off when baked at a specific position on Terrain

Package: AI Navigation

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Jun 01, 2022

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Version/s: 1.0.0-exp.4

Reproduction steps:1. Open the attached "SurfaceBake.zip" project2. Open the "Scenes/SampleScene" Scene3. Select the "Terrain > I... Read more

2
votes
Won't Fix

Navmesh is not baked on the ends of Terrain when it's inside of a volume...

Package: AI Navigation

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Jun 01, 2022

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Version/s: 2.0.0-pre.3

Reproduction steps:1. Open the attached project "BugTests.zip";2. Open the navmesh.unity scene;3. If it's not baked, go the Navigati... Read more

0
votes
Fixed

'NavMeshDataInstance' does not contain a definition for 'FlagAsInSelecti...

Package: AI Navigation

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Aug 23, 2022

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Version/s: 1.1.0-pre.1

Reproduction steps: Open the user attached project Observe the Console Expected result: no errors appearActual result: an error appe... Read more

0
votes
Feature Request

[Usability] No global "Bake" options in Navigation window

Package: AI Navigation

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Oct 18, 2022

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Version/s: 1.1.0-pre.1

Steps to reproduce: Open attached project "AreaTestingAINavigation.zip" and scene "2DScene" In Editor menu, open Window -> AI -&g... Read more

0
votes
Fixed

Building NavMesh with NavMeshSurface does not bake areas into NavMeshTri...

Package: AI Navigation

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Jun 14, 2023

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Version/s: 1.1.3, 2.0.0

Reproduction steps:1. Open the attached project “NavMeshAwake”2. Open Scene “Assets/Scenes/Game.unity”3. Open Script “Assets/Scripts... Read more

0
votes
Fixed

A missing documentation page is opened when clicking on "For details, vi...

Package: AI Navigation

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Jul 04, 2023

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Version/s: 1.1.3

Reproduction steps:1. Open a new Unity project2. Add “AI Navigation” package to the project3. Open the “Window\AI\Navigation (Obsole... Read more

0
votes
Active

NavMeshSurface bounds include not only geometry when a child GameObject ...

Package: AI Navigation

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Sep 12, 2023

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Version/s: 1.1.4, 2.0.0-pre.3

Reproduction steps:1. Open the attached project “NavMeshTest”2. In the Hierarchy window select “NAV MESH 1” GameObject3. In the Insp... Read more

0
votes
Won't Fix

Agent Type ID field of Off Mesh Link can not be changed through the Insp...

Package: AI Navigation

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Aug 24, 2023

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Version/s: 1.1.4, 2.0.0-pre.3

How to reproduce:1. Open the “OffMeshLink_repro.zip“2. Open the “SampleScene“3. Select the “OffMeshLink“ GameObject4. Observe the In... Read more

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