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[Surface] "Bake all" bakes only currently selected object if first you b...
To reproduce: 1. Open attached project 2. Open scene 1 3. Select Plane(1) 4. Bake 5. Clear 6. Bake all 7. Notice that only this obj... Read more
NavMeshObstacle gameObject placed near OffMeshLink gameObject causes hig...
Create a project which has high usage of NavMesh and its OffMeshLinks. Placing an object with NavMeshObstacle will generate signific... Read more
NavMeshAgent doesnt follow navpaths correctly when using OffMeshLinks
To reproduce: 1. Open project "ShowNavLinkProblem" 2. Open scene "TestOffMeshLink" 3. Enter play mode. Left click in scene to make t... Read more
NavMesh.CalculateTriangulation does not support rotated nav mesh data
To reproduce: 1) Open attached project and scene in it 2) Play it 3) Enable Gizmos painting Expected: No matter the surface's rotat... Read more
Navmesh Agent radius, height, step height can be set to negative values
How to reproduce: 1. Open a new project 2. Open the Navigation Window 3. Select the Agents tab - Every non-slider setting in that ... Read more
Disabling auto repath still finds new path to destination around obstacles
1) Download and open project 2) Open scene Test1 3) Run scene and notice that when the capsule reaches the second plane, 3 cubes app... Read more
[NavMeshAgent] Game object sticks to the obstacles while dragging in the...
Steps to reproduce: 1. Open the attached project 2. Open the ad.scene.unity scene(Assets -> Adomas work ->ad.scene.unity scene) 3. P... Read more
Navigation Agent get's stuck and does not reach destination
To reproduce: 1. Open attached project 2. Open test scene 3. Enter play mode 4. Observe how the "Characters" (spheres) are going tow... Read more
NavMesh is not fully generated for spherical objects
Steps to reproduce: 1. Create a new project 2. Create a sphere object in the scene 3. Increase it's size 4. try to bake navigation ... Read more
Agent gets wrong position when obstacle moves down right on the agent
Agent gets wrong position { NaN, 1,083333, NaN } when obstacle moves down right on it. Use ObstacleAboveAgent.zip project for repro Read more
All about bugs
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