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30
votes
Won't Fix

[URP] "Attempting to get Camera relative temporary RenderTexture" is thr...

Affects Version

-

May 31, 2022

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Version/s: 2021.2.0b2, 2021.2.4f1, 2022.1.0a16

How to reproduce: 1. Open the attached "case_1376601" project 2. Open the "ReproScene" Scene 3. Enter the Play Mode 4. Select th... Read more

0
votes
In Progress

Custom Overlay with a long display name renders outside the Overlays win...

Affects Version

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Jun 07, 2022

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Version/s: 2021.1.9f1, 2022.1.11f1, 2023.1.0a5

Reproduction steps: 1. Open the attached 'TestOverlays' project 2. Open the 'SampleScene' 3. Click anywhere in the Scene view and... Read more

1
votes
Active

Memory is not cleared when calling Graphics.DrawMesh in Play mode while ...

Affects Version

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Jun 01, 2022

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Version/s: 2019.4.25f1, 2020.3.7f1, 2021.1.6f1, 2021.2.0a16

Reproduction steps: 1. Open the attached project ("1332428R.zip") and open the "SampleScene" scene 2. Enter Play mode 3. Open Tas... Read more

0
votes
Active

[Mobile] Frame Debugger constantly refreshes when making a UI update for...

Affects Version

-

Jun 07, 2022

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Version/s: 2019.4.36f1, 2020.3.31f1, 2021.2.14f1, 2022.1.0b11, 2022.2.0a7

Reproduction steps: 1. Open the attached Unity project "FrameDebuggerIssue.zip" 2. Navigate to Assets > Scenes folder and open "Te... Read more

0
votes
Active

[FrameDebugger] shows the wrong texture

Affects Version

-

Jun 07, 2022

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Version/s: 2022.1.0a8

How to reproduce: 1. Open project "TEST 2.zip" 2. Open the FALCON_INTER scene 3. Open the frame debugger 4. Observe the unity_Li... Read more

0
votes
Active

[FrameDebugger] "Draw Mesh (instanced)" not shown in Frame Debbuger when...

Affects Version

-

Jun 07, 2022

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Version/s: 2019.4.37f1, 2020.3.32f1, 2021.2.19f1, 2022.1.0b15, 2022.2.0a9, 2023.1.0a1

Reproduction steps: 1. Open the attached user's Unity project "ParticleGPUInstancing.zip" 2. Go to File > Build Settings and selec... Read more

0
votes
In Progress

[HDRP] Depth Fail operation is not executed when Write Depth is enabled

Affects Version

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May 25, 2022

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Version/s: 2022.2.0b1, 2023.1.0a1

How to reproduce: 1. Open the user's attached "BugReproStencil2" project 2. Open the "EnableStencil" Scene 3. Select "StencilFullscr... Read more

0
votes
Active

Crash when generating lighting on Apple Silicon Editor

Affects Version

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May 31, 2022

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Version/s: 2022.2.0b1, 2023.1.0a1

Reproduction steps: 1. Open the user's attached project 2. Open Window -> Rendering -> Lighting 3. Create new Lighting settings ... Read more

1
votes
Active

[XR] refract hlsl function refracts the occlusion mesh when using stereo...

Affects Version

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Jun 02, 2022

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Version/s: 2022.2.0a16, 2023.1.0a1

1. The Occlusion mesh black border is being refracted in my bubble shader. Occlusion mesh shouldn't be visible to the user like thi... Read more

0
votes
Active

[VFX Graph] Subgraph blocks and operators are not re-compiled when Compi...

Affects Version

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May 23, 2022

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Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

How to reproduce: 1. Create a new vfx graph 2. Convert Set Color over Life to Subgraph Block 3. Open Subgraph Block 4. Change Se... Read more

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