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[Android] Unity Ad return app to Lock screen
How to reproduce: 1. Open the attached "UnityAdsBug.zip" project 2. Build and run it on an Android device 3. Press on the button in ... Read more
UnityAds.OnUnityAdsShowComplete is called multiple times
Reproduction steps: 1. Download and open the attached "UnityAdsEditorBug.zip" project 2. Enter Play mode 3. Press the "Show Ad" butt... Read more
Changes in the Services tab are not saved in UnityConnectSettings file u...
How to reproduce: 1. Create a new project or open any existing one 2. Open Services tab 3. Turn Ads on 4. Navigate to the project di... Read more
Android AdsId is used even when the Ads / Analytics services are disabled
Steps to reproduce: - Create an empty Android project and make sure the Ads and Analytics are both off - Compile and run the applica... Read more
[Android] Screen orientation mode changes for a second when the device i...
Repro steps: 1. Open attached project 2. Make sure that Android Player Settings -> Default Orientation is set to "Auto Rotation" 3. ... Read more
In the service windows Can't move a project from org to another org when...
Steps to reproduce: 1. Launch Unity 2. Create a new project 3. Click on Service window 4. Click on Ads 5. Enabled Ads 6. Go back to ... Read more
[Unity ADS] Console error spam for Unity Ads package
Repro Steps: 1. Start a new project or use an existing one 2. Open package Manager and import version 2.0.8 of Unity Ads. 3. Notice... Read more
Ads package is not picking up assembly reference for Advertisement names...
Ads package is not picking up assembly reference for Advertisement namespace when "Ads Service" is enabled afterward Steps to Repro... Read more
[Android][Mono] Crash on application launch when "Disable HW Statistics"...
How to reproduce: 1. Open attached "AndroidCrash" project 2. Build and run application on Android Result: Applications crashes on l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite artefacts appear when Sprite Packer is enabled
- Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undeclared variable to the results parameter for GameObject.FindGameObjectsWithTag
- [Android] "Screen.safeArea.y" always returns values outside of the Safe Area when the device is in Portrait orientation
- Frame spike due to many TreeRenderer.TreeUpdated calls when repositioning terrains in large Scenes
- Crash on GameObject::RemoveComponentFromGameObjectInternal when reparenting Text GameObjects