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Enabling Non Power of 2 feature in Sprite Import Settings results into U...
How to reproduce: 1. Open the attached "NPOTest" project and "NPOT" scene 2. Go to Project --> Assets folder and select "Sprite" 3.... Read more
Editor performance degradation when working with big Tilemap
How to reproduce: 1. Open the "Project.zip" project 2. Open the "MainScene" scene 3. Try painting some tiles into the tilemap Actua... Read more
NullReferenceException in Editor: Texture Import Changes cannot be applied
How to reproduce: 1. Open attached project 2. Modify the import settings of CloudParticle.png - Try changing the format, for examp... Read more
Instantiating Tilemap that has Rule Tile with "Default GameObject" set, ...
Reproduction steps: 1. Open "RuleTileTest" project 2. Open the "SampleScene" scene 3. Go to File -> Build and Run 4. Press on the "... Read more
Sprite Atlas shows only first page in Preview within Inspector
Reproduction steps: 1. Open the "spriteAtlasV2" project 2. Click "Test" asset in the Asset folder 3. In preview within Inspector sel... Read more
HideFlags is not working when compilation is finished
How to reproduce: 1. Open the attached "1416421.zip" project 2. Open the SampleScene Scene found in the "Assets/Scenes" folder 3. Ex... Read more
[2D] Part of a Sprite is cut off when the Mesh Type is set to 'Tight'
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Sce... Read more
Getting rendering artifacts in the Scene view when generating Tilemap
Reproduction steps: 1. Open the attached Unity project "TilesIssue.zip" 2. Go to Assets > Scenes folder and open "Game.unity" Scene ... Read more
[LostCrypt] Editor crashes when importing the Lost Crypt - 2D Sample Pro...
How to reproduce: 1. Open the attached project "LostCrypt.zip" 2. Open the "SampleScene" Scene 3. Open the Asset Store and add "Los... Read more
[2D][Lost Crypt] Sprites in the scene are showing pink texture when impo...
How to reproduce: 1. Create a new 2D URP template project 2. Open the Asset Store and add "Lost Crypt - 2D Sample Project" to My Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used