Search Issue Tracker
Windows 10 drag and drop feature breaks when importing tiles to Tile Pal...
Steps to repro: 1. Open attached project 2. Drag'n'Drop Sprite "Tile" to Tile Palette 3. While Unity generates Tiles try to move any... Read more
[2D][Tilemap] Gizmos do not appear in tile palette window when toggling ...
[2D][Tilemap] Gizmos do not appear in tile palette window when toggling on the button Scripted visual gizmos do not appear in tile ... Read more
Sprite animation preview does not respect "Order in Layer"
The layering of sprites (Order in Layer) is ignored and messed up in the clips animation preview (Inspector). repro: -open Project ... Read more
Image of sprite sheet not visible in preview window
Steps to reproduce: 1) Download attached project "SpriteRepro.zip" and open in Unity. 2) Open scene "scene1". 3) Click on 'capguy-... Read more
[Multiple] Sliced sub-sprites aren't renamed when main sprite asset is r...
Steps to reproduce: 1. Open attached project "811576.zip" 2. In project tab, notice "Light" sprite 3. Expand it and notice multiple... Read more
[SpritePacking] 'Find Reference in Scene' does not work on packed sprites
Steps to reproduce: 1. Open attached project (sprite_test.zip) 2. Open 'Test' scene 3. Open Sprite Packer window and click 'Pack' 4... Read more
[2D] Slice button is clipping on selecting "Grid By Cell Size / Grid By ...
Slice button is getting clipped when "Grid By Cell Size / Grid By Cell Count" options are selected from Type dropdown. However, it i... Read more
IndexOutOfRangeException error is thrown when trimming a sprite that has...
How to reproduce: 1. Open the attached project ("Repro project") 2. In the Project WIndow select the "case_1104094-Warden_Small" tex... Read more
Unity crashes if variant Sprite Atlas scale results in NPOT texture when...
Unity crashes if variant Sprite Atlas scale results in NPOT texture when Crunch Compression is enabled 1. Import attached sprite (i... Read more
"Select dependencies" on sprite atlas asset throws "NullReferenceExcepti...
Reproduction steps: 1. Open project attached (Reproduction 901189.zip). 2. Open scene "Repro". 3. Select "SpriteAtlas". 4. Press "Pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SystemInfo.get_graphicsDeviceName() is generating garbage GC Alloc when using Metal graphics API
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP