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[2D] Sprite indexing is rearranged in Atlas when switching platforms whi...
To reproduce:1. Open user's attached project2. Enter Play mode to build the Atlas3. Check SpriteAtlas.spriteatlas packaged sprites' ... Read more
[2D] "Invalid editor window UnityEditor.FallbackEditorWindow" error is t...
"Invalid editor window UnityEditor.FallbackEditorWindowUnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)" error throws upon... Read more
Creating a sprite from a texture accesses out of bounds array
Steps to reproduce:1. Open attached project "SpriteTest.zip"2. Add "Test" scene to build settings and build WSA Universal 10 SDK3. O... Read more
Unexpected transformations occur when executing 2D Vertex Shaders
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Observe the Game View Expected re... Read more
Slicing leaves artifacts on some sprites
To reproduce:1) Open the attached project and load "Scene2"2) Notice that there is thin line near the "right sign" (attached "Slicin... Read more
Sorting of layers depends on the viewing angle (in 3D scene)
To reproduce:1. open attached project2. Open dirtyDirtyBugScene scene3. Make sure the scene is in 3D. Check that the hair of the gir... Read more
[Sprite] Sprite.Create method generates misleading error messages
Calling Texture2D.Compress(bool), then Sprite.Create() creates a sprite with a blank texture. This is due to the fact that Sprites c... Read more
Hexagonal Grid is not returning the correct cell position when using Gri...
How to reproduce:1. Open the user's attached project2. Enable SampleScene/Root_Launcher/Marker_Position in the Hierarchy window3. En... Read more
Sprite preview is shown in Scene View when you select an object with Spr...
How to reproduce:1. Open attached project ("SpritePreviewBug.zip")2. Create Empty GameObject3. Add SpriteMask to that GameObject (se... Read more
Pack Preview fails on Variant Atlas when Master Atlas has "Use Crunch Co...
To reproduce: 1. Download and open attached "SpriteAtlasBug.zip" project.2. Select "Variant Atlas" atlas in Assets folder.3. Press "... Read more
All about bugs
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