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Crash on dispatch_release when exiting Play Mode in a specific scene
How to reproduce:1. Open the attached “IN-129468.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Wait for ~30 seconds or u... Read more
Not all Sprites are visible when drawn using the Tilemap "Paint a filled...
How to reproduce:1. Open the attached “IN-131705_Tilemap_brush” project2. Open the “scene” Scene3. In the Tile Palette window select... Read more
Some of the Rigidbody2D properties cannot be set after disabling the Gam...
How to reproduce:1. Open the “IN-133881.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Press the Spacebar key5. Observe t... Read more
Sprite mask does not work when a project is opened with the "LastSceneMa...
How to reproduce:1. Ensure that the "LastSceneManagerSetup.txt" file is not present in the project’s Library folder2. Open the attac... Read more
Sprite does not revert to original texture when entering Play mode with ...
How to reproduce:1. Open the attached “IN-133543” project2. In the Hierarchy window, select the “Circle“ GameObject3. Open the Sprit... Read more
Sprite Editor "ArgumentException" error when Scene view preview option i...
How to reproduce:1. Open the attached “IN-133540” project2. Open the Sprite Editor window (Window > 2D > Sprite Editor)3. Sele... Read more
Sprite with normal map is lit incorrectly when GameObject is rotated 180...
How to reproduce:1. Open the attached “IN-133317” project2. Open the “BugScene”3. Observe the Scene view Actual result: The middle o... Read more
"MissingReferenceException" and "GUI Error" errors thrown when deleting ...
Steps to reproduce: Create a new project using Universal 2D project In the Hierarchy, right-click and select 2D Object > Sprites ... Read more
Edit Angular Limits gizmo handles are small and easy to miss-click in th...
Steps to reproduce: Create a new project using Universal 2D project In the Hierarchy, right-click and select 2D Object > Sprites ... Read more
The “+” and “-“ buttons in the Cells list do nothing when pressed but ar...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Tile Palette window (Window > 2D > Til... Read more
All about bugs
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Latest issues
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- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected