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22
votes
Fixed

Enabling Non Power of 2 feature in Sprite Import Settings results into U...

2D

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Jul 19, 2017

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Version: 5.6.2p2

How to reproduce: 1. Open the attached "NPOTest" project and "NPOT" scene 2. Go to Project --> Assets folder and select "Sprite" 3.... Read more

21
votes
Fixed

Editor performance degradation when working with big Tilemap

2D

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Nov 07, 2017

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Version: 2017.3.0b2

How to reproduce: 1. Open the "Project.zip" project 2. Open the "MainScene" scene 3. Try painting some tiles into the tilemap Actua... Read more

39
votes
Fix in review

NullReferenceException in Editor: Texture Import Changes cannot be applied

2D

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Jun 17, 2015

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Version: 5.1.0f3

How to reproduce: 1. Open attached project 2. Modify the import settings of CloudParticle.png - Try changing the format, for examp... Read more

0
votes
Active

[Tilemap] Visualization of the tile is created in another tile when quic...

2D

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Jan 17, 2019

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Version: 2018.3.0f2

How to reproduce: 1. Open user attached project "Ghost_Tiles.zip" 2. Open "Grid_prefab" in Prefab View 3. Select green tile in Tile ... Read more

0
votes
Active

Sprite.OverridePhysicsShape raises an error when using it in Editor Mode

2D

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Jan 15, 2019

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Version: 2018.2.20f1

Repro Steps: 1. Open attached "UnityBug.zip" project 2. Press on the "TrollRuntSprites" Spritesheet in the Project view 3. In the In... Read more

0
votes
Active

Import settings - Alpha transparency enables itself

2D

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Jan 15, 2019

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Version: 2018.3.3f1

Import Settings - Alpha transparency enables itself. When sprites are imported the "Alpha is Transparencey" is disabled. If the ... Read more

0
votes
Fixed

[Tilemap] After exiting Playmode the "Active Tilemap" resets to default,...

2D

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Jan 11, 2019

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Version: 2018.3.0f2

Reproduction steps: 1. Open "TilemapDeselected.zip" project 2. Open "Test" scene 3. Select "Tilemap B" as the "Active Tilemap" in t... Read more

7
votes
Active

"sprite.textureRect" returns values for master SpriteAtlas instead of Sp...

2D

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Jan 08, 2019

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Version: 2018.3.0f2

Reproduction steps: 1. Open "UnityTestProject.zip" project 2. Enter Play mode 3. Look at the Console 4. See "sprite.textureRect" va... Read more

0
votes
Not Reproducible

Crash on memcpy when applying changes in the Bone Editor

2D

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Nov 13, 2018

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Version: 2018.3.0b9

How to reproduce: 1. Open the attached project 2. Select "Player_Unrigged" in Project 3. Press "Sprite Editor" 4. Select "Bone Edito... Read more

0
votes
Fixed

[Anima2D] (IK) incompatibility with Prefab Isolation Mode - target bones...

2D

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Oct 16, 2018

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Version: 2018.3.0b5

Steps to reproduce: 1. Open QA attached project 2. "02 Level 01" scene and select the Mummy game object 3. Play the animation and ob... Read more

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