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Enabling Non Power of 2 feature in Sprite Import Settings results into U...
How to reproduce:1. Open the attached "NPOTest" project and "NPOT" scene2. Go to Project --> Assets folder and select "Sprite"3. ... Read more
Editor performance degradation when working with big Tilemap
How to reproduce:1. Open the "Project.zip" project2. Open the "MainScene" scene3. Try painting some tiles into the tilemap Actual re... Read more
NullReferenceException in Editor: Texture Import Changes cannot be applied
How to reproduce: 1. Open attached project2. Modify the import settings of CloudParticle.png- Try changing the format, for example3.... Read more
[iOS] Simulated Rigidbodies gets random impulses when using 2D Physics
How to reproduce:1. Open the “unity-2022-physics2d-issue.zip” project2. Remove the “Analytics” package, then Build And Run the proje... Read more
“RendererUpdateManager.UpdateAll must be called first” error is thrown w...
Reproduction steps:1. Open the attached “ReproProject” project2. Open the “ReproScene“ Scene3. Enter the Play Mode4. Observe the Con... Read more
Skinned Sprites fail to render after being brought to a new scene when u...
How to reproduce: Open the attached "IN-141149" project Build the project (File > Build and Run) Observe the Player Actual result... Read more
Selection is unusual when attempting to define sprite outside of texture...
Steps to reproduce : - create a new project- import a texture and convert it into a sprite- open the sprite editor- make a selection... Read more
Snap To Grid doesn't work with sprites
Steps to reproduce : - create a new project- create a cube- hold ctrl and move it around and notice that it behaves according to the... Read more
Transform.position assign attempt error when playing a scene
Steps to reproduce : - import the project attached- open the scene Jungle Car- press play and notice the errors in the console *Note... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cursor image flickers in Viewport preview when unsupported Texture 2D is assigned to element
- [HDRP] Game view is rendered black when using Pathtracing on a HDR display
- Skinned Sprites fail to render after being brought to a new scene when using DontDestroyOnLoad in the Player
- Area selection remains visible in Scene view when using non-standard pointers and moving the pointer outside the Scene view
- Change Editor Version dialog box doesn't immediately open when it is closed and opened again