Search Issue Tracker
Crash on CallbackArray::Invoke when entering the Play Mode after a domai...
Reproduction steps: 1. Open the attached "crash_IN-64670" project 2. Open the "/Assets/Scene.unity" 3. Enter the Play Mode 4. Qu... Read more
[URP][Android] Build fails with “'Hidden/Universal Render Pipeline/Edge ...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Switch to Android Platform (File > Build Settings > Android > Swit... Read more
Texture data has gamma applied when an HDR Cubemap Asset is set to forma...
How to reproduce: 1. Open the attached project "bug.zip" 2. Observe the "Sphere" GameObject in the Scene View window Expected r... Read more
Crash on AudioClipPlayable::HandlePlayEvent when loading and instantiati...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Scenes/AssembleBase_always_addressable.unity“ scene ... Read more
Navigating ListView with keyboard opens the wrong Elements
How to reproduce: 1. Open the attached "ListNavigation.zip" Project 2. Open "SampleScene" Scene (Assets -> Scenes -> SampleScene) ... Read more
Player input and application menu bar buttons become unresponsive when t...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Build And Run the project (File > Build And Run) 3. Wait for ... Read more
Wrong GameObject is reported in “OnParticleCollision” when using the Par...
How to reproduce: 1. Open the attached “collisions.zip” project 2. Open “Particle collision test” Scene 3. Open Project Settings ... Read more
[TextMeshPro]Input Field becomes uneditable when holding down the LMB, i...
How to reproduce: 1. Open the attached “JapanLetters.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter Pl... Read more
[iOS] App is rendered in Mono mode instead of Stereo mode when using the...
How to reproduce: 1. Build and Run the user’s attached “1741558_StereoRendering_U220317.zip” project on iOS device 2. Observe the ... Read more
Material using a Particle Standard Unlit Shader with Rendering Mode set ...
How to reproduce: 1. Open the “Game Feel.zip“ project 2. Observe the Console Expected results: No Console errors are thrown ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type