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1
votes
Won't Fix

Enabling Deep Profile and recording certain function call causes Editor ...

Profiling

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Jun 12, 2017

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Version/s: 5.6.1p3

1. Open the attached "ReproFreeze" project and "Test2" scene 2. Go to Window --> Profiler and enable Deep Profile 3. Enter playmode ... Read more

1
votes
Won't Fix

Coroutine started from Awake on object with NetworkIdentity does not run...

Scripting

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Jun 20, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open QA attached "CoroutineAwakeNetworkIdentity.zip" 2. Enter play mode 3. Observe only 1 being output to con... Read more

1
votes
Won't Fix

System.Environment.Exit causes a build to freeze

Mono

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Jun 22, 2017

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Version/s: 5.6.1p1

To reproduce: 1. Open the project, attached by the tester (exitFreeze.7z) 2. Build and run the project for standalone 3. Press Spac... Read more

1
votes
Won't Fix

VR Suffers from heavy CPU performance spikes when Realtime GI Lighting i...

XR

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Jun 20, 2017

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Version/s: 5.6.1p2

Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Launch build 4. Connect and observe Profile... Read more

1
votes
Won't Fix

Copy and pasting Animator State Machine changes "Default state" to the m...

Animation

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Jun 23, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Create new project. 2. Create new "Animator Controller" in Project window, and open it in the Animator window. 3. C... Read more

1
votes
Won't Fix

GUI TextField doesn't update when showing different TextField data in cu...

IMGUI

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Jul 05, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open my attached project 2. Open custom GUI window TEST (check .gif attached), press Open Test Window 1 3. In new t... Read more

1
votes
Won't Fix

CanvasRenderer.OnTransformChanged is called when canvas has a parent and...

uGUI

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Jul 07, 2017

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Version/s: 5.6.2p2

Reproduction steps: 1. Open project attached (CanvasReproUnity2.zip) 2. Make sure that one of camera position or rotation variable i... Read more

1
votes
Won't Fix

Facebook WebGL PlayerPrefs erased when the game is updated

Facebook Gameroom

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Jul 03, 2017

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Version/s: 5.6.2f1

Steps to reproduce: 1. Set up Facebook Developers account and App ID 2. Open QA attached project "PlayerPrefsWebGL.zip" 3. Open "001... Read more

1
votes
Won't Fix

[UWP] STARTPROCESSTASK Out of Memory when building Master x86 build

Windows Store Apps

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Jun 05, 2017

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Version/s: 5.6.1p1

To reproduce: 1. Open project attached by the user 2. Switch to Windows Store Platform UWP build type - XAML 3. Open Tools->Configur... Read more

1
votes
Won't Fix

[Android] [IL2CPP] Stack frames doesn't have any symbolic information in...

Mobile

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Aug 03, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Scripting Backend is set to IL2CPP in Player Settin... Read more

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