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Game object partially falls through convex mesh collider
Steps to reproduce: 1. Download MeshColliderTest.zip 2. Open "bug" scene 3. Enter play mode Expected results: Game object doesn't f... Read more
PostProcessingBehavior causes SteamVR Mixed Reality alpha mask to break
To reproduce: 1. Create Mixed Reality (attach the third Vive controller or use a virtual one); 2. Open attached project; 3. Open "R... Read more
[UWP] STARTPROCESSTASK Out of Memory when building Master x86 build
To reproduce: 1. Open project attached by the user 2. Switch to Windows Store Platform UWP build type - XAML 3. Open Tools->Configur... Read more
GL.Clear ignores current Render Target
Reproduction steps: 1. Open the attached project; 2. Open the StencilTest scene; 3. Open the Frame debugger window; 4. In the scene ... Read more
[iOS][Android] Constructing System.Globalization.CultureInfo objects can...
When constructing System.Globalization.CultureInfo objects, they can throw exception: ArgumentException: Culture ID 0 (0x0000) is no... Read more
[Mac] Cursor freezes until next click if Color Picker Tool is ended with...
Reproduction Steps: 1. Open new Unity project 2. Select "Main Camera" in Hierarchy 3. Select "Background" color field in Inspector 4... Read more
Enable Instancing is turned off in the Substance material when the mater...
To reproduce: 1. Open the project, attached by user (Instancing.zip) 2. Select metal_brushed_copper in the Project browser 3. In th... Read more
Mouse button Input remains active after clicking, going off screen and r...
Steps to reproduce: 1. Open "MouseClickTest.zip" attached project 2. Enter play mode 3. Left Click and hold the button 4. Drag mouse... Read more
Strings in Custom Window can not contain slashes
To reproduce: 1. Open attached Unity project "slashGUI.zip" 2. Example --> Editor GUILayout Popup Usage 3. Try to select another opt... Read more
VR Suffers from heavy CPU performance spikes when Realtime GI Lighting i...
Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Launch build 4. Connect and observe Profile... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type