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[Android]Screen resolution values are swapped when an application is res...
Reproduction steps:1. Open the attached project;2. Build the scene "Main" on a device;3. Minimize and maximize an app;4. Observe the... Read more
Changing the value for Wrap Mode on a Playable Director doesn't mark it ...
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Hierarchy, select "Playable Director".4. In Inspector, chan... Read more
[WSA] UWP apps fail to launch because of a unresolved external symbol st...
Steps to reproduce:1. Open the attached project( Game.zip)2. Switch platform to Windows Store3. Set up Analytics and In-App Purchase... Read more
Vuforia issues warnings about missing mic and webcam in the editor and e...
When Vuforia is not enabled, it shows warnings that microphone and webcam are disabled in the editor. While trying to build a projec... Read more
ArgumentException error pops up after editing script in Visual Studio
How to reproduce:1. Open attached Unity project "Blank.zip"2. Open Assets folder in the Project window3. Open GlobalScript.cs script... Read more
Calling BuildPipeline.BuildAssetBundles() from IPreprocessBuild.OnPrepro...
Steps to reproduce:1. Open attached project2. Try to build for Windows standalone-Crash Result: On build IPreprocessBuild.OnPreproce... Read more
[IL2CPP] Crash in Net::Sockets::Socket::Connect when using .NET 4.6 Scri...
1. Open the project attached by the user2. Build to iOS3. Run on a mobile device Result: after 10-30 seconds, player crashes at il2c... Read more
Specular shaders is rendering artifacts
To reproduce: 1. Download attached project "20170712_assetstorebash_specular.zip" and open in Unity2. Open "repro2" Scene3. Look at ... Read more
ParticleSystem.sharedMaterials returns an additional null material
Steps to reproduce:1. Open user attached project (ParticleSharedMaterialsBug)2. Open ParticleMaterialsTest.unity scene3. Play the sc... Read more
Debugger can not be attached and Unity crashes on exit after that (.NET ...
Reproduction steps:1. Open project attached (case_923000-ReflectionTest.zip).2. Open script "Reflections.cs".3. Try to attach debugg... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UWP] Mouse movement re-triggers stale <Mouse>/scroll value after the scroll wheel is used once
- "Shutdown worker was forced killed because it kept running. Worker ..." errors are thrown after building a blank HDRP project
- [UI Toolkit] USS materials in AssetBundles break due to InstanceID referencing a material that no longer exists when a Scene is loaded through Addressables for the second time
- Help button leads to a missing documentation page when clicked on a Font Import Settings in the Inspector
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor