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When "Multithreaded Rendering" is enabled, render thread plugin events a...
Reproduction steps:1. Open the attached project "case_873300-smallerProject.zip";2. In Player settings check if "Multithreaded Rende... Read more
[Version Control] Perforce sending fstat commands and freezing editor wi...
Steps to reproduce:1. Set up a perforce server and enable integration on Unity on any project2. Create a handful of files (new scrip... Read more
NavMesh Surface components don't take the Transform scale into account
How to reproduce: 1. Open attached project2. Open scene Main.unity3. Open the Navigation window4. Play the scene- Note that one of t... Read more
Translating multiple UI elements at once does not apply the same transla...
To reproduce:1. Open attached Unity project "UITranslateMultiBug.zip"2. Open "scene01" scene3. In the hierarchy, expand HUDCanvas an... Read more
[Experimental .NET 4.6 Equivalent runtime] IPInterfaceProperties.GetIPv6...
IPInterfaceProperties.GetIPv6Properties throws a NotImplementedException. This is necessary to retrieve the interface index of the n... Read more
Crash in object:wrapper_native_00007FFB70ED9BC0 (single,bool) when Steam...
To reproduce:1. Open attached project;2. Open "Main" scene;3. Enter Play mode. Expected result: Editor does not crash when SteamVR_L... Read more
GUILayout without BeginHorizontal() method produces an error that doesn'...
To reproduce:1. Open project attached by QA2. In the menu bar select Tools -> Level building tools ->GuiTester3. In the consol... Read more
Editor freeze when Creating or Opening a Project while working offline
To reproduce:1. Open any project2. Turn off the Internet connection3. In the Editor, select File -> New Project4. Select "Work Of... Read more
CPU spike when switching between animation states
Reproduction Steps:1. Import attached project.2. Open "MainScene".3. Enter Play mode.4. Press Space button to switch animation state... Read more
[Unity Test Runner] Unity Test Runner no longer shows tests contained in...
Since Unity 5.6 and the new runner, NUnit tests contained within custom assemblies are no longer able to be used by the runner. To r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Toggling 'Editor Extension Authoring' doesn't dirty the UXML but its state depends on how it was previously saved
- Shader variants are stripped when they are not used during Player building
- Multiple exceptions are thrown after exiting Play mode when Layout Group component is displayed in Debug Inspector and Padding section is expanded
- ScrollView elements are not restored to their original positions after removing a Layout Group with Undo action
- "Assembly with name already exists" errors are thrown when two packages with different technical names resolve to the same namespace